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Gaming Lives in the Twenty-First Century

Overview of attention for book
Attention for Chapter 5: Gaming, Identity, and Literacy
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Citations

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Readers on

mendeley
4 Mendeley
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Chapter title
Gaming, Identity, and Literacy
Chapter number 5
Book title
Gaming Lives in the Twenty-First Century
Published by
Palgrave Macmillan, New York, January 2007
DOI 10.1057/9780230601765_5
Book ISBNs
978-1-4039-7220-0, 978-0-230-60176-5
Authors

Daniel Keller, Paul Ardis, Vivienne Dunstan, Adam Thornton, Rachel Henry, Brett Witty, Keller, Daniel, Ardis, Paul, Dunstan, Vivienne, Thornton, Adam, Henry, Rachel, Witty, Brett

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 4 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
United States 1 25%
Unknown 3 75%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 2 50%
Professor 1 25%
Student > Doctoral Student 1 25%
Readers by discipline Count As %
Social Sciences 2 50%
Computer Science 1 25%
Arts and Humanities 1 25%