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Mendeley readers
Chapter title |
Video Game Development in the Middle East: Iran, the Arab World, and Beyond
|
---|---|
Chapter number | 18 |
Book title |
Gaming Globally
|
Published by |
Palgrave Macmillan, New York, January 2013
|
DOI | 10.1057/9781137006332_18 |
Book ISBNs |
978-1-349-43501-2, 978-1-137-00633-2
|
Authors |
Vit Šisler, Šisler, Vit |
Mendeley readers
The data shown below were compiled from readership statistics for 20 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Belgium | 1 | 5% |
Unknown | 19 | 95% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 4 | 20% |
Student > Ph. D. Student | 4 | 20% |
Lecturer | 1 | 5% |
Student > Doctoral Student | 1 | 5% |
Lecturer > Senior Lecturer | 1 | 5% |
Other | 3 | 15% |
Unknown | 6 | 30% |
Readers by discipline | Count | As % |
---|---|---|
Social Sciences | 5 | 25% |
Arts and Humanities | 2 | 10% |
Computer Science | 2 | 10% |
Engineering | 2 | 10% |
Psychology | 1 | 5% |
Other | 2 | 10% |
Unknown | 6 | 30% |