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Advances in Computer Games

Overview of attention for book
Cover of 'Advances in Computer Games'

Table of Contents

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    Book Overview
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    Chapter 1 Adding Expert Knowledge and Exploration in Monte-Carlo Tree Search
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    Chapter 2 A Lock-Free Multithreaded Monte-Carlo Tree Search Algorithm
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    Chapter 3 Monte-Carlo Tree Search in Settlers of Catan
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    Chapter 4 Evaluation Function Based Monte-Carlo LOA
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    Chapter 5 Monte-Carlo Kakuro
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    Chapter 6 A Study of UCT and Its Enhancements in an Artificial Game
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    Chapter 7 Creating an Upper-Confidence-Tree Program for Havannah
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    Chapter 8 Randomized Parallel Proof-Number Search
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    Chapter 9 Hex, Braids, the Crossing Rule, and XH-Search
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    Chapter 10 Advances in Computer Games
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    Chapter 11 Plans, Patterns, and Move Categories Guiding a Highly Selective Search
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    Chapter 12 Advances in Computer Games
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    Chapter 13 Solving Kriegspiel Endings with Brute Force: The Case of KR vs. K
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    Chapter 14 Conflict Resolution of Chinese Chess Endgame Knowledge Base
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    Chapter 15 On Drawn K-In-A-Row Games
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    Chapter 16 Optimal Analyses for 3× n AB Games in the Worst Case
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    Chapter 17 Automated Discovery of Search-Extension Features
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    Chapter 18 Deriving Concepts and Strategies from Chess Tablebases
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    Chapter 19 Incongruity-Based Adaptive Game Balancing
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    Chapter 20 Advances in Computer Games
Attention for Chapter 11: Plans, Patterns, and Move Categories Guiding a Highly Selective Search
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Citations

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6 Mendeley
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Chapter title
Plans, Patterns, and Move Categories Guiding a Highly Selective Search
Chapter number 11
Book title
Advances in Computer Games
Published in
ADS, May 2009
DOI 10.1007/978-3-642-12993-3_11
Book ISBNs
978-3-64-212992-6, 978-3-64-212993-3
Authors

Gerhard Trippen

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 6 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
United Kingdom 1 17%
Unknown 5 83%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 2 33%
Researcher 2 33%
Other 1 17%
Student > Master 1 17%
Readers by discipline Count As %
Computer Science 4 67%
Biochemistry, Genetics and Molecular Biology 1 17%
Mathematics 1 17%