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New Frontiers for Entertainment Computing

Overview of attention for book
Attention for Chapter 1: Enhancing Artificial Intelligence in Games by Learning the Opponent’s Playing Style
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Citations

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Readers on

mendeley
19 Mendeley
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Chapter title
Enhancing Artificial Intelligence in Games by Learning the Opponent’s Playing Style
Chapter number 1
Book title
New Frontiers for Entertainment Computing
Published by
Springer, Boston, MA, January 2008
DOI 10.1007/978-0-387-09701-5_1
Book ISBNs
978-0-387-09700-8, 978-0-387-09701-5
Authors

Fabio Aiolli, Claudio Enrico Palazzi, Aiolli, Fabio, Palazzi, Claudio Enrico

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 19 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Netherlands 1 5%
United States 1 5%
Unknown 17 89%

Demographic breakdown

Readers by professional status Count As %
Student > Bachelor 6 32%
Student > Ph. D. Student 4 21%
Researcher 3 16%
Student > Master 2 11%
Professor > Associate Professor 2 11%
Other 1 5%
Unknown 1 5%
Readers by discipline Count As %
Computer Science 11 58%
Engineering 3 16%
Social Sciences 2 11%
Psychology 1 5%
Physics and Astronomy 1 5%
Other 0 0%
Unknown 1 5%