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Mendeley readers
Chapter title |
Ludic Re-enchantment and the Power of Locative Games: A Case Study of the Game Ingress
|
---|---|
Chapter number | 9 |
Book title |
Culture, Technology, Communication. Common World, Different Futures
|
Published by |
Springer, Cham, June 2016
|
DOI | 10.1007/978-3-319-50109-3_9 |
Book ISBNs |
978-3-31-950108-6, 978-3-31-950109-3
|
Authors |
Suely Fragoso, Breno Maciel Souza Reis, Fragoso, Suely, Reis, Breno Maciel Souza |
Mendeley readers
The data shown below were compiled from readership statistics for 10 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Germany | 1 | 10% |
Unknown | 9 | 90% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 2 | 20% |
Researcher | 2 | 20% |
Student > Master | 2 | 20% |
Student > Bachelor | 1 | 10% |
Student > Doctoral Student | 1 | 10% |
Other | 0 | 0% |
Unknown | 2 | 20% |
Readers by discipline | Count | As % |
---|---|---|
Arts and Humanities | 2 | 20% |
Design | 2 | 20% |
Social Sciences | 2 | 20% |
Computer Science | 1 | 10% |
Unknown | 3 | 30% |