↓ Skip to main content

Extreme Programming and Agile Methods - XP/Agile Universe 2003

Overview of attention for book
Cover of 'Extreme Programming and Agile Methods - XP/Agile Universe 2003'

Table of Contents

  1. Altmetric Badge
    Book Overview
  2. Altmetric Badge
    Chapter 1 Rebalancing Your Organization’s Agility and Discipline
  3. Altmetric Badge
    Chapter 2 Extreme Programming: Growing a Team Horizontally
  4. Altmetric Badge
    Chapter 3 Agile Planning with a Multi-customer, Multi-project, Multi-discipline Team
  5. Altmetric Badge
    Chapter 4 A Tail of Two Projects: How ‘Agile’ Methods Succeeded After ‘Traditional’ Methods Had Failed in a Critical System-Development Project
  6. Altmetric Badge
    Chapter 5 The Rules of the Game
  7. Altmetric Badge
    Chapter 6 Achieving ISO 9001 Certification for an XP Company
  8. Altmetric Badge
    Chapter 7 The Reflective Practitioner Perspective in eXtreme Programming
  9. Altmetric Badge
    Chapter 8 Graph Theoretical Indicators and Refactoring
  10. Altmetric Badge
    Chapter 9 The Test Automation Manifesto
  11. Altmetric Badge
    Chapter 10 Test-Driven Database Development: A Practical Guide
  12. Altmetric Badge
    Chapter 11 A Testing Checklist for Database Programs: Managing Risk in an Agile Environment
  13. Altmetric Badge
    Chapter 12 JNI Testing
  14. Altmetric Badge
    Chapter 13 Agile Regression Testing Using Record and Playback
  15. Altmetric Badge
    Chapter 14 Make Haste, Not Waste: Automated System Testing
  16. Altmetric Badge
    Chapter 15 Virtual Teaming: Experiments and Experiences with Distributed Pair Programming
  17. Altmetric Badge
    Chapter 16 Issues in Scaling Agile Using an Architecture-Centric Approach: A Tool-Based Solution
  18. Altmetric Badge
    Chapter 17 Developing a Tool Supporting XP Process
  19. Altmetric Badge
    Chapter 18 XP Agile Universe Educators Symposium Overview
  20. Altmetric Badge
    Chapter 19 Adapting XP to an Academic Environment by Phasing-In Practices
  21. Altmetric Badge
    Chapter 20 Introducing Agile Methods in Learning Environments: Lessons Learned
  22. Altmetric Badge
    Chapter 21 Pair Learning: With an Eye Toward Future Success
  23. Altmetric Badge
    Chapter 22 Adaptations for Teaching Software Development with Extreme Programming: An Experience Report
  24. Altmetric Badge
    Chapter 23 Workshops at XP/Agile Universe 2003 Introduction
  25. Altmetric Badge
    Chapter 24 Workshop on Agile Development for Embedded Software Development
  26. Altmetric Badge
    Chapter 25 Workshop on How to Maintain and Promote Healthy Agile Culture
  27. Altmetric Badge
    Chapter 26 2 nd International Workshop on Empirical Evaluation of Agile Methods (“The Data Workshop”)
  28. Altmetric Badge
    Chapter 27 Exploring Programmer Tests
  29. Altmetric Badge
    Chapter 28 XPFest
Overall attention for this book and its chapters
Altmetric Badge

Mentioned by

twitter
2 X users

Citations

dimensions_citation
9 Dimensions

Readers on

mendeley
45 Mendeley
You are seeing a free-to-access but limited selection of the activity Altmetric has collected about this research output. Click here to find out more.
Title
Extreme Programming and Agile Methods - XP/Agile Universe 2003
Published by
Springer Science & Business Media, July 2003
DOI 10.1007/b11928
ISBNs
978-3-54-040662-4, 978-3-54-045122-8
Editors

Maurer, Frank, Wells, Don

X Demographics

X Demographics

The data shown below were collected from the profiles of 2 X users who shared this research output. Click here to find out more about how the information was compiled.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 45 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 45 100%

Demographic breakdown

Readers by professional status Count As %
Student > Master 1 2%
Unknown 44 98%
Readers by discipline Count As %
Computer Science 1 2%
Unknown 44 98%