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Mendeley readers
Chapter title |
Physically-Based Facial Modeling and Animation with Unity3D Game Engine
|
---|---|
Chapter number | 35 |
Book title |
Modeling, Design and Simulation of Systems
|
Published by |
Springer, Singapore, August 2017
|
DOI | 10.1007/978-981-10-6502-6_35 |
Book ISBNs |
978-9-81-106501-9, 978-9-81-106502-6
|
Authors |
Bo Li, Guang-hong Gong, Yao-pu Zhao |
Mendeley readers
The data shown below were compiled from readership statistics for 4 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 4 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Unspecified | 1 | 25% |
Student > Ph. D. Student | 1 | 25% |
Student > Bachelor | 1 | 25% |
Unknown | 1 | 25% |
Readers by discipline | Count | As % |
---|---|---|
Unspecified | 1 | 25% |
Computer Science | 1 | 25% |
Design | 1 | 25% |
Unknown | 1 | 25% |