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Mendeley readers
Chapter title |
Competitive Reinforcement Learning in Atari Games
|
---|---|
Chapter number | 2 |
Book title |
AI 2017: Advances in Artificial Intelligence
|
Published by |
Springer, Cham, August 2017
|
DOI | 10.1007/978-3-319-63004-5_2 |
Book ISBNs |
978-3-31-963003-8, 978-3-31-963004-5
|
Authors |
Mark McKenzie, Peter Loxley, William Billingsley, Sebastien Wong |
Mendeley readers
The data shown below were compiled from readership statistics for 12 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 12 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Bachelor | 4 | 33% |
Student > Postgraduate | 2 | 17% |
Student > Master | 2 | 17% |
Lecturer | 1 | 8% |
Unspecified | 1 | 8% |
Other | 1 | 8% |
Unknown | 1 | 8% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 8 | 67% |
Unspecified | 1 | 8% |
Decision Sciences | 1 | 8% |
Unknown | 2 | 17% |