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Performativity in Art, Literature, and Videogames

Overview of attention for book
Attention for Chapter 1: Introduction: Videogames as Performances
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Citations

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Readers on

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4 Mendeley
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Chapter title
Introduction: Videogames as Performances
Chapter number 1
Book title
Performativity in Art, Literature, and Videogames
Published by
Palgrave Macmillan, Cham, January 2017
DOI 10.1007/978-3-319-54451-9_1
Book ISBNs
978-3-31-954450-2, 978-3-31-954451-9
Authors

Darshana Jayemanne

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 4 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 4 100%

Demographic breakdown

Readers by professional status Count As %
Unspecified 1 25%
Student > Ph. D. Student 1 25%
Researcher 1 25%
Unknown 1 25%
Readers by discipline Count As %
Arts and Humanities 2 50%
Unspecified 1 25%
Unknown 1 25%