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Mendeley readers
Chapter title |
Imitating the Behavior of Human Players in Action Games
|
---|---|
Chapter number | 44 |
Book title |
Entertainment Computing - ICEC 2006
|
Published by |
Springer, Berlin, Heidelberg, September 2006
|
DOI | 10.1007/11872320_44 |
Book ISBNs |
978-3-54-045259-1, 978-3-54-045261-4
|
Authors |
Atsushi Nakano, Akihito Tanaka, Junichi Hoshino |
Mendeley readers
The data shown below were compiled from readership statistics for 4 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Canada | 1 | 25% |
Unknown | 3 | 75% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 3 | 75% |
Researcher | 1 | 25% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 3 | 75% |
Economics, Econometrics and Finance | 1 | 25% |