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Mendeley readers
Chapter title |
Using Program by Demonstration and Visual Scripting to Supporting Game Design
|
---|---|
Chapter number | 5 |
Book title |
Advances in Artificial Intelligence: From Theory to Practice
|
Published by |
Springer, Cham, June 2017
|
DOI | 10.1007/978-3-319-60045-1_5 |
Book ISBNs |
978-3-31-960044-4, 978-3-31-960045-1
|
Authors |
Ismael Sagredo-Olivenza, Pedro Pablo Gómez-Martín, Marco Antonio Gómez-Martín, Pedro A. González-Calero |
Mendeley readers
The data shown below were compiled from readership statistics for 14 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 14 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Bachelor | 3 | 21% |
Student > Master | 3 | 21% |
Professor | 2 | 14% |
Student > Ph. D. Student | 2 | 14% |
Student > Postgraduate | 2 | 14% |
Other | 0 | 0% |
Unknown | 2 | 14% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 6 | 43% |
Design | 2 | 14% |
Engineering | 2 | 14% |
Business, Management and Accounting | 1 | 7% |
Psychology | 1 | 7% |
Other | 0 | 0% |
Unknown | 2 | 14% |