You are seeing a free-to-access but limited selection of the activity Altmetric has collected about this research output.
Click here to find out more.
Mendeley readers
Chapter title |
Procedural Content Generation in the Game Industry
|
---|---|
Chapter number | 2 |
Book title |
Game Dynamics
|
Published by |
Springer, Cham, January 2017
|
DOI | 10.1007/978-3-319-53088-8_2 |
Book ISBNs |
978-3-31-953087-1, 978-3-31-953088-8
|
Authors |
Alba Amato |
Mendeley readers
The data shown below were compiled from readership statistics for 46 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 46 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Bachelor | 11 | 24% |
Student > Master | 4 | 9% |
Researcher | 3 | 7% |
Student > Ph. D. Student | 3 | 7% |
Professor | 2 | 4% |
Other | 3 | 7% |
Unknown | 20 | 43% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 21 | 46% |
Arts and Humanities | 1 | 2% |
Agricultural and Biological Sciences | 1 | 2% |
Business, Management and Accounting | 1 | 2% |
Physics and Astronomy | 1 | 2% |
Other | 1 | 2% |
Unknown | 20 | 43% |