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Culture and Computing

Overview of attention for book
Cover of 'Culture and Computing'

Table of Contents

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    Book Overview
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    Chapter 1 Research on Museum App Service Design from the Perspective of User Experience
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    Chapter 2 Preliminary Exploration of User Experience in the Learning-Through-Play Language Learning App Duolingo
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    Chapter 3 Taking Culture as the Axis to Discuss User Experience in Tour Guide Mobile Application of Taichung City
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    Chapter 4 Market-Driven HCI Design Education Analysis and Cultivation Strategy
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    Chapter 5 ContentRank: Towards a Scoring and Ranking System for Screen Media Products Using Critical Reception Data
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    Chapter 6 Discussion of User Experience for Streaming Platform by Using Mouse Trajectory
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    Chapter 7 Feasibility Study on Touch Screen Interaction Technology Based on “The Sword of King Goujian” Exhibit
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    Chapter 8 Exploring User Behavior Based on Metaverse: A Modeling Study of User Experience Factors
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    Chapter 9 Research on AR Cultural Heritage Museum Application Design Driven by User Demands
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    Chapter 10 Studying the Usability of the Yunlin Puppet Theater Website
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    Chapter 11 Construction of Immersive Art Space Using Mirror Display and Its Evaluation Through Heart Rate Measurements
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    Chapter 12 Color Constancy Assuming Viewing Works Using a Display
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    Chapter 13 Application of Interactive Installation Art Design Based on Generalization Theory
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    Chapter 14 Effect of Art’s Increasing Human Creativity and Motivation When Viewed in an Immersive Environment
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    Chapter 15 Data Shed: Interactive Art in the Service of Data Fluency
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    Chapter 16 The (Un)Answered Question: A Data Science Powered Music Experiment
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    Chapter 17 Spatial Interaction Elements in AR-Glasses-Based Touristic Service Scenario Design
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    Chapter 18 The Inheritance of Traditional Weaving Skills of Indigenous Settlement and the Practice of Micro-industry and the Dream of Weaving Craft Village
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    Chapter 19 Design of Interactive Digital Virtual Display Application for Chinese Heritage Traditional Herbal Medicine Culture
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    Chapter 20 AI Tools to Enhance Cultural Identity in Traditional Visual Communication: A Case Study of Milan Chinatown
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    Chapter 21 A Preliminary Study on the New Southbound International Co-creation and Design Empowerment of Ethnic Studies - A.R. Application of the Taivoan Tribe
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    Chapter 22 Digital Storytelling of Intangible Cultural Heritage: A Multimodal Interactive Serious Game for Teaching Folk Dance
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    Chapter 23 Bie-Modernism Cultural Computing of Literary Works of “Three Musketeers of Tie Xi” Based on the Pre-trained Dialogue Models ChatGLM3
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    Chapter 24 Bie-modernism: From Cultural Computing to Social Computing
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    Chapter 25 Calculation of the Proportion of Modernity in Dao Lang’s Lyrics from a Bie-Modernist Cultural Computing Perspective
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    Chapter 26 Writing Education Research in the Context of Cultural Computing in Bie-modernism
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    Chapter 27 Research on Social Welfare Under the Perspective of Bie-modernism Life Equity Theory - Prediction Based on Machine Learning Algorithm
Attention for Chapter 21: A Preliminary Study on the New Southbound International Co-creation and Design Empowerment of Ethnic Studies - A.R. Application of the Taivoan Tribe
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Chapter title
A Preliminary Study on the New Southbound International Co-creation and Design Empowerment of Ethnic Studies - A.R. Application of the Taivoan Tribe
Chapter number 21
Book title
Culture and Computing
Published by
Springer, Cham, January 2024
DOI 10.1007/978-3-031-61147-6_21
Book ISBNs
978-3-03-161146-9, 978-3-03-161147-6
Authors

Peng, Li-Hsun, Pan, Chi-Yu, Indarti, Jerusalem, Mohammad Adam

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Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 2 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 2 100%

Demographic breakdown

Readers by professional status Count As %
Unspecified 1 50%
Lecturer 1 50%
Readers by discipline Count As %
Arts and Humanities 1 50%
Social Sciences 1 50%