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Human-Computer Interaction

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Cover of 'Human-Computer Interaction'

Table of Contents

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    Book Overview
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    Chapter 1 Towards Diversity, Equity, and Inclusion in Human-Robot Interaction
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    Chapter 2 A Domain-Specific Language for Prototyping the Behavior of a Humanoid Robot that Allows the Inclusion of Sensor Data
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    Chapter 3 An Architecture for Transforming Companion Robots into Psychosocial Robotic Surrogates
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    Chapter 4 Exploring the Recommendation Expressions of Multiple Robots Towards Single-Operator-Multiple-Robots Teleoperation
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    Chapter 5 Perception of a Mobile Service Robot’s Proxemic Behavior and Appearance in Virtual Reality
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    Chapter 6 Introducing Playing Catch to Motivate Interaction with Communication Robots
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    Chapter 7 Asynchronous Classification of Error-Related Potentials in Human-Robot Interaction
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    Chapter 8 A Longitudinal Experiment about Leadership in a Mixed Human-Robot Team in Comparison to a Human-Only Team
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    Chapter 9 Social Robots for Older Adults in Medical Contexts
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    Chapter 10 The Influence of Context and Task on Human-Robot Interaction
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    Chapter 11 Studying Multi-modal Human Robot Interaction Using a Mobile VR Simulation
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    Chapter 12 Teachers’ Perspective on Robots Inclusion in Education – A Case Study in Norway
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    Chapter 13 Applying the Social Robot Expectation Gap Evaluation Framework
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    Chapter 14 Moral Dilemmas in Social Robots: An Exploratory Study for Future Research
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    Chapter 15 One Size Does Not Fit All:
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    Chapter 16 Proposal of Emotion Expression Method by Clothes Color for Communication Robot
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    Chapter 17 Enhancing Robot Explainability in Human-Robot Collaboration
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    Chapter 18 An Intuitive Human-Robot Interaction Method for Robotic Dance Choreography
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    Chapter 19 Robot Path Verification Method for Automotive Glue-Coating Based on Augmented Reality and Digital Twin
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    Chapter 20 Robot in Disguise
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    Chapter 21 The Impact of Parent-Like Chatbot Narratives on Daily Reflection
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    Chapter 22 Revealing Chatbot Humanization Impact Factors
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    Chapter 23 A Framework for Humanization Evaluation in Chatbots
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    Chapter 24 Who Would You Rather Ask for Help? A Comparison Between Two Chatbot Personalities in Information Management
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    Chapter 25 Open-Domain Dialogue Management Framework Across Multiple Device for Long-Term Interaction
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    Chapter 26 Analysing the Use of Voice Assistants in Domestic Settings Through the Lens of Activity Theory
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    Chapter 27 Semi-autonomous Units for Mechanized Combat Controlled by Voice Commands
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    Chapter 28 Voice Assistant-Based Cognitive Behavioral Therapy for Test Anxiety in Students
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    Chapter 29 The Relationship Between Pauses and Emphasis: Implications for Charismatic Speech Synthesis
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    Chapter 30 Development of a VR Simulator for the Elder's Impaired Visual Function and the Investigation of the VR Objects Recognition with Visual Function Impairment
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    Chapter 31 System to Check Organs, Malignant Tumors, Blood Vessel Groups, and Scalpel Paths in DICOM with a 3D Stereo Immersive Sensory HMD
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    Chapter 32 Mapping XR Platforms: Analyzing Immersion from the Designer’s Perspective
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    Chapter 33 A Survey on When to Think About Talking to Users of the Work Immersion Time Presentation System in the Office
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    Chapter 34 Fashion Games, Fashion in Games and Gamification in Fashion. A First Map
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    Chapter 35 A Study on Measurement Method of User’s Physiological Index in Rehabilitation Support System Using VR Environment
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    Chapter 36 Being Elsewhere: An Information Architecture Approach to the Design of a Sense of Presence in XR Environments
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    Chapter 37 High-Quality Synthetic Character Image Extraction via Distortion Recognition
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    Chapter 38 Barriers of Design Management in AR/VR Startups: Interview and Discussion
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Title
Human-Computer Interaction
Published by
Springer Nature Switzerland, July 2023
DOI 10.1007/978-3-031-35602-5
ISBNs
978-3-03-135601-8, 978-3-03-135602-5
Editors

Kurosu, Masaaki, Hashizume, Ayako

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