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Artificial Intelligence and Online Engineering

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Cover of 'Artificial Intelligence and Online Engineering'

Table of Contents

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    Book Overview
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    Chapter 1 A Novel Dynamometer: The Gripwise
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    Chapter 2 Software Configurable Hardware-Based Remote Laboratory System
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    Chapter 3 Work in Progress: Noise Reduction Through Artificial Intelligence Techniques: An Introductory Study
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    Chapter 4 Printed Wearable Accessories for Electrochemical Applications
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    Chapter 5 AES Hardware Implementation Based on FPGA with Improved Throughput
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    Chapter 6 The Impact of Digitization on the Romanian Music Therapists
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    Chapter 7 New Laccase Portable Monitor
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    Chapter 8 Development of a Simulator Tool for Teaching the Autonomous Vehicles Behavior
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    Chapter 9 Production Cell Structure Constructor for Remote Laboratory Experiments
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    Chapter 10 Embedded Systems Engineering Education Using Cost Effective Pocket Labs Platform
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    Chapter 11 Development of a Remote Experiment for Practical Work in Physics at the University: The Case of Free Fall
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    Chapter 12 Latency Resistant Safety in Distributed Remote Laboratories
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    Chapter 13 Remote Laboratory to Develop Hardware for IoT Applications
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    Chapter 14 Promotion of Remote Experimentation in Three Latin American Countries
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    Chapter 15 Rural, Remote and Real: Democratizing the Access to Science in Rural Schools Using Remote Experiments
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    Chapter 16 Interactive Online Aerodynamics Experiment: Lift and Drag on an Aerofoil Wing
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    Chapter 17 Teaching Control System Using Online Mixed-Reality Experiment During and After COVID-19 Era
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    Chapter 18 Using Mobile-Learning at Transilvania University in the Pandemic and Post-pandemic
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    Chapter 19 Online Sucker-Rod Pumping with Photovoltaic Driven System Sizing Tool for Oil and Gas Industrial Sector
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    Chapter 20 Online Photovoltaic Pump System Sizing Tool for Educational Purposes
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    Chapter 21 A Low-Cost Spectrometry Remote Laboratory
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    Chapter 22 Efficient Collaborative and Cooperative Laboratory Experimentation System for Online Engineering, Science and Technology Education
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    Chapter 23 Mixed Reality and Gamification in Distance Learning Education: The Virtual Enterprise Planning Simulator to Learn ERP Strategies
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    Chapter 24 Utilization of a Digital Twin for an Electric Vehicles Smart Charging Station for Future Use with Engineering Students
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    Chapter 25 HYPERCam v1: Hyperspectral Camera Based on a Low-Cost Hardware and Software Architecture for Food Analysis Through Image Processing
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    Chapter 26 Monitoring System for Glider Flight Parameters
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    Chapter 27 Augmented Reality as a Support to Solve Pallet Loading Problem
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    Chapter 28 Impact of Industry 4.0 as Perceived by the South African Railway Industry
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    Chapter 29 Remote Learning: Implementing IIoT and Industry 4.0 Technologies Using PLCs
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    Chapter 30 Distributed IoT System for Indoor Air Quality Monitoring
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    Chapter 31 Inventory Control for Liquid Products by Using Internet of Things
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    Chapter 32 3D Printing - An Important Industry 4.0 Tool for Online and Onsite Learning
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    Chapter 33 Integration of Business and Education in the Training of Engineers for Industry 4.0
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    Chapter 34 Impact Analysis of Changing Education Forms on the Future Engineers’ Motivation in Connection with COVID-19
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    Chapter 35 Virtual Reality Laboratory as a Factor in Increasing Engineering Students’ Motivation
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    Chapter 36 Language in Artificial Neural Network Training
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    Chapter 37 Automatic Curriculum Scheduling in the Context of Learning Analytics
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    Chapter 38 Some Techniques for Smart Engineering Education
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    Chapter 39 How Oversea University Students Use Mobile Devices to Support Their Foreign Language Learning and Their Learning Motivation
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    Chapter 40 Billing and Booking System for Distributed IoT Laboratories
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    Chapter 41 Hotel Process Simulator as a Tool for Increasing the Level of Managerial Skills – An Educational Application
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    Chapter 42 Work-in-Progress: Design and Development of an Advanced Technological Platform for the Diagnosis and Simulation of Electric Power Consumption
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    Chapter 43 User Stance Detection and Prediction Considering Most Frequent Interactions
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    Chapter 44 Pests’ Attacks Prediction Using Sensor Fusion in Green Houses
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    Chapter 45 Personality Traits of Twitter Bullies Using Deep Learning
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    Chapter 46 A Novel Approach for Financial Markets Forecasting Using Deep Learning with Long Short Term Networks
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    Chapter 47 What are App Store Reviews on Mobile Apps in Retail About? Insights from the German Market
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    Chapter 48 Temporal Data Processing with ASAMPL Programming Language in Mulsemedia Applications
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    Chapter 49 Adaptive Weighted Sum Bi-objective Bat for Regression Testing Optimization
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    Chapter 50 Studding the Benefits of BIM Plugins on the Efficiency of Architecture Practice
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    Chapter 51 Connecting Spatially Separated Laboratory Environments by Combining Virtual and Augmented Reality Technology
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    Chapter 52 A Quantitative Research About MOOCs and EdTech Tools for Distance Learning
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    Chapter 53 Precovid, Covid and Post Covid Classes and Online Engineering
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    Chapter 54 An Experience of Using a Handwriting Haptic Device to Fine-Tune the Children Motor Skills
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    Chapter 55 The Effectiveness of Tourism in KSA Using Mobile App During COVID-19 Pandemic
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    Chapter 56 Students’ Perception of English Language Learning in Virtual Discussion Boards
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    Chapter 57 Integrating Virtual and Augmented Reality Applications into a Connected Laboratory Environment
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    Chapter 58 Autonomous Drone Path Scheduling and Management Strategy with Multi-agent Decision Support and Coordination
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    Chapter 59 Investigating the Impact of Variable Effects in Virtual Training on the Behavior of a Physical Autonomous Robot
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    Chapter 60 A Privacy Preserving Mixed Reality Approach for Industrial Remote Maintenance Applications
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    Chapter 61 A Low Cost PC-Based System for Clinical Information Management in Infant Neurodevelopment Services of Santiago de Cuba Province
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    Chapter 62 Assessment of Psychological Impact Due to the Pandemic in Society and Education in Colombia with Machine Learning
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    Chapter 63 A LabVIEW Application Implemented for Simulating the Working Principle of the Brain-Computer Interface
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    Chapter 64 Food Carbon Footprint: Challenges and Opportunities
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    Chapter 65 Hardware Design of a Smart Wristband Used for Epileptic Seizure Detection
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Title
Artificial Intelligence and Online Engineering
Published by
Springer International Publishing, October 2022
DOI 10.1007/978-3-031-17091-1
ISBNs
978-3-03-117090-4, 978-3-03-117091-1
Editors

Auer, Michael E., El-Seoud, Samir A., Karam, Omar H.

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