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Distributed, Ambient and Pervasive Interactions. Smart Environments, Ecosystems, and Cities

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Cover of 'Distributed, Ambient and Pervasive Interactions. Smart Environments, Ecosystems, and Cities'

Table of Contents

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    Book Overview
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    Chapter 1 Social Product Design:
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    Chapter 2 A Study on Projection-Based Public Displays that Attract People with Peripheral Vision
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    Chapter 3 The Landscape of Digital Platforms for Bottom-Up Collaboration, Creativity, and Innovation Creation
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    Chapter 4 Exploring the Implementation of Web, Mobile, and VR Technology for Cultural Heritage Presentation
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    Chapter 5 An Applied Research of Persuasion Theory in the Design of Weight Management Applications
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    Chapter 6 Interaction Design in Residence Mode of Health and Tourism
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    Chapter 7 On Research and Exploration of New Media Interaction Design in Display Design
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    Chapter 8 From ‘Smart-only’ Island Towards Lighthouse of Research and Innovation
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    Chapter 9 Understanding Intra-regional Flow of Vehicles Using Automatic License Plate Recognition
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    Chapter 10 Designing City Service Ecosystems: The Case of the City of Espoo in the Capital Region of Finland
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    Chapter 11 A Broad Platform for Smart City Projects Idea Contribution and Interaction
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    Chapter 12 Exploring the Usefulness and Usability of Ambient Theory for Smart Cities
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    Chapter 13 Extended Reality for Smart Built Environments Design: Smart Lighting Design Testbed
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    Chapter 14 Integrating Uni-messe and FIWARE for Low-Code Development of Complex Context-Aware Applications
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    Chapter 15 The Use of AI to Develop Smart Infrastructure in Indonesia
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    Chapter 16 Universality and Interoperability Across Smart City Ecosystems
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    Chapter 17 An Evaluation System of One-Stop Smart City App Performance Based on ANP
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    Chapter 18 Caregivers’ Perceived Usefulness of an IoT-Based Smart Bed
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    Chapter 19 Human Pose-Based Activity Recognition Approaches on Smart-Home Devices
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    Chapter 20 Collective Stress Visualization Enabled by Smart Cushions for Office Chairs
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    Chapter 21 Smartphone Localization with Solar-Powered BLE Beacons in Warehouse
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    Chapter 22 Emotional Design Strategy of Smart Furniture for Small Households Based on User Experience
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    Chapter 23 How People Get Peak Experience When They Using TV?
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    Chapter 24 Improving User-Centered Interface for Smart Mirror as a Product-Service System Design
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    Chapter 25 Dynamic Environmental Plugins: Programmable Architectural Elements Reactive to Socio-environmental Conditions
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    Chapter 26 Interpreting the Development of Information Security Industry from Standards
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    Chapter 27 Immersive Entertainment Environments - From Theme Parks to Metaverse
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    Chapter 28 Enabling Real-Time and Big Data-Driven Analysis to Detect Innovation City Patterns and Emerging Innovation Ecosystems at the Local Level
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    Chapter 29 Mapping the Research Space Shaped by EU-Funded Projects in Relation to Cyber-Physical Systems, Human-Machine Networks and Their Connection to Resilience
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    Chapter 30 From Interactive Experience to Behavioral Participation–A Probe into the Expression of Public-Interest in the Era of Digital Intelligence
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Title
Distributed, Ambient and Pervasive Interactions. Smart Environments, Ecosystems, and Cities
Published by
Springer International Publishing, June 2022
DOI 10.1007/978-3-031-05463-1
ISBNs
978-3-03-105462-4, 978-3-03-105463-1
Editors

Streitz, Norbert A., Konomi, Shin'ichi

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