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Mendeley readers
Chapter title |
Towards Improvement of UX Using Gamification for Public Artistic and Historical Artifacts in AR
|
---|---|
Chapter number | 10 |
Book title |
Virtual, Augmented and Mixed Reality: Applications in Education, Aviation and Industry
|
Published by |
Springer, Cham, January 2022
|
DOI | 10.1007/978-3-031-06015-1_10 |
Book ISBNs |
978-3-03-106014-4, 978-3-03-106015-1
|
Authors |
Vergari, Maurizio, Kojic, Tanja, Koleva, Katerina Georgieva, Hillmann, Stefan, Möller, Sebastian, Voigt-Antons, Jan-Niklas |
Mendeley readers
The data shown below were compiled from readership statistics for 17 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 17 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 3 | 18% |
Student > Bachelor | 1 | 6% |
Lecturer | 1 | 6% |
Student > Master | 1 | 6% |
Unknown | 11 | 65% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 3 | 18% |
Arts and Humanities | 1 | 6% |
Engineering | 1 | 6% |
Unknown | 12 | 71% |