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Die Wirkung von Gamification auf Motivation und Leistung

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Overall attention for this book and its chapters
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166 Mendeley
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Title
Die Wirkung von Gamification auf Motivation und Leistung
Published by
Springer, January 2016
DOI 10.1007/978-3-658-14309-1
ISBNs
978-3-65-814308-4, 978-3-65-814309-1
Authors

Sailer, Michael, Michael Sailer

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 166 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Germany 1 <1%
Unknown 165 99%

Demographic breakdown

Readers by professional status Count As %
Student > Bachelor 50 30%
Student > Master 29 17%
Researcher 8 5%
Student > Doctoral Student 3 2%
Student > Postgraduate 3 2%
Other 7 4%
Unknown 66 40%
Readers by discipline Count As %
Computer Science 27 16%
Business, Management and Accounting 23 14%
Psychology 7 4%
Social Sciences 7 4%
Economics, Econometrics and Finance 7 4%
Other 26 16%
Unknown 69 42%