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Information and Communication Technologies in Tourism 2022

Overview of attention for book
Attention for Chapter: Video Game Experiential Marketing in Tourism: Designing for Experiences
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Mentioned by

policy
1 policy source

Citations

dimensions_citation
21 Dimensions

Readers on

mendeley
25 Mendeley
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Chapter title
Video Game Experiential Marketing in Tourism: Designing for Experiences
Book title
Information and Communication Technologies in Tourism 2022
Published by
Springer, Cham, January 2022
DOI 10.1007/978-3-030-94751-4_1
Book ISBNs
978-3-03-094750-7, 978-3-03-094751-4
Authors

Rainoldi, Mattia, Winckel, Arne Van den, Yu, Joanne, Neuhofer, Barbara

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 25 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 25 100%

Demographic breakdown

Readers by professional status Count As %
Lecturer 3 12%
Student > Ph. D. Student 2 8%
Student > Bachelor 2 8%
Student > Doctoral Student 1 4%
Student > Master 1 4%
Other 1 4%
Unknown 15 60%
Readers by discipline Count As %
Business, Management and Accounting 2 8%
Computer Science 2 8%
Economics, Econometrics and Finance 2 8%
Arts and Humanities 1 4%
Social Sciences 1 4%
Other 2 8%
Unknown 15 60%