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Mobile 3D Graphics
Overview of attention for book
Table of Contents
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Book Overview
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Chapter 1
Mobile Graphics Applications
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Chapter 2
Mobile 3D Graphics: Scenarios and Challenges
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Chapter 3
Introduction to Mobile 3D Graphics with OpenGL® ES
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Chapter 4
Java™ Mobile 3D Graphics
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Chapter 5
Direct3D® Mobile
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Chapter 6
Conclusions and Prospect
Overall attention for this book and its chapters
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Mentioned by
syllabi
1
institution with syllabi
Citations
dimensions_citation
4
Dimensions
Readers on
mendeley
13
Mendeley
Book overview
1. Mobile Graphics Applications
2. Mobile 3D Graphics: Scenarios and Challenges
3. Introduction to Mobile 3D Graphics with OpenGL® ES
4. Java™ Mobile 3D Graphics
5. Direct3D® Mobile
6. Conclusions and Prospect
Summary
Syllabi
Dimensions citations
This data is correct as of December 2015 - for more up to date information, please visit
https://opensyllabus.org/
So far, Altmetric has seen this research output assigned in
2
syllabi from
1
institutions on Open Syllabus Project.
Institution
Syllabi count
Course subject areas covered
Brunel University Uxbridge
2
Unknown