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HCI in Games: Experience Design and Game Mechanics

Overview of attention for book
HCI in Games: Experience Design and Game Mechanics
Springer International Publishing
Attention for Chapter: A Systematic Review of the Effect of Gamification on Adherence Across Disciplines
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3 X users

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40 Mendeley
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Chapter title
A Systematic Review of the Effect of Gamification on Adherence Across Disciplines
Book title
HCI in Games: Experience Design and Game Mechanics
Published by
Springer, Cham, July 2021
DOI 10.1007/978-3-030-77277-2_14
Book ISBNs
978-3-03-077276-5, 978-3-03-077277-2
Authors

Robin De Croon, Jonas Geuens, Katrien Verbert, Vero Vanden Abeele, Croon, Robin De, Geuens, Jonas, Verbert, Katrien, Vanden Abeele, Vero

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X Demographics

X Demographics

The data shown below were collected from the profiles of 3 X users who shared this research output. Click here to find out more about how the information was compiled.
As of 1 July 2024, you may notice a temporary increase in the numbers of X profiles with Unknown location. Click here to learn more.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 40 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 40 100%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 7 18%
Student > Bachelor 4 10%
Researcher 3 8%
Lecturer 2 5%
Student > Master 2 5%
Other 5 13%
Unknown 17 43%
Readers by discipline Count As %
Psychology 5 13%
Social Sciences 5 13%
Computer Science 5 13%
Business, Management and Accounting 3 8%
Unspecified 1 3%
Other 3 8%
Unknown 18 45%