Entertainment Computing - ICEC 2015
Springer
Chapter title |
A Mobile Game Controller Adapted to the Gameplay and User’s Behavior Using Machine Learning
|
---|---|
Chapter number | 1 |
Book title |
Entertainment Computing - ICEC 2015
|
Published in |
Lecture notes in computer science, December 2015
|
DOI | 10.1007/978-3-319-24589-8_1 |
Book ISBNs |
978-3-31-924588-1, 978-3-31-924589-8
|
Authors |
Leonardo Torok, Mateus Pelegrino, Daniela G. Trevisan, Esteban Clua, Anselmo Montenegro |
Editors |
Konstantinos Chorianopoulos, Monica Divitini, Jannicke Baalsrud Hauge, Letizia Jaccheri, Rainer Malaka |
Country | Count | As % |
---|---|---|
Unknown | 28 | 100% |
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 6 | 21% |
Student > Bachelor | 5 | 18% |
Student > Ph. D. Student | 2 | 7% |
Student > Doctoral Student | 2 | 7% |
Professor > Associate Professor | 2 | 7% |
Other | 1 | 4% |
Unknown | 10 | 36% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 12 | 43% |
Mathematics | 1 | 4% |
Nursing and Health Professions | 1 | 4% |
Business, Management and Accounting | 1 | 4% |
Medicine and Dentistry | 1 | 4% |
Other | 1 | 4% |
Unknown | 11 | 39% |