You are seeing a free-to-access but limited selection of the activity Altmetric has collected about this research output.
Click here to find out more.
Mendeley readers
Chapter title |
Gamification Design Based Research on Fitness Mobile Application for University Students
|
---|---|
Chapter number | 23 |
Book title |
Design, User Experience, and Usability: Novel User Experiences
|
Published by |
Springer International Publishing, January 2016
|
DOI | 10.1007/978-3-319-40355-7_23 |
Book ISBNs |
978-3-31-940354-0, 978-3-31-940355-7
|
Authors |
Fengjiao Cai, Guanyu Dai, Ting Han |
Editors |
Aaron Marcus |
Mendeley readers
The data shown below were compiled from readership statistics for 80 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Finland | 1 | 1% |
Netherlands | 1 | 1% |
South Africa | 1 | 1% |
Unknown | 77 | 96% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 14 | 18% |
Student > Doctoral Student | 8 | 10% |
Student > Bachelor | 6 | 8% |
Researcher | 5 | 6% |
Professor > Associate Professor | 5 | 6% |
Other | 14 | 18% |
Unknown | 28 | 35% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 17 | 21% |
Business, Management and Accounting | 10 | 13% |
Social Sciences | 5 | 6% |
Sports and Recreations | 4 | 5% |
Psychology | 3 | 4% |
Other | 9 | 11% |
Unknown | 32 | 40% |