Augmented Reality, Virtual Reality, and Computer Graphics
Springer International Publishing
Title |
Augmented Reality, Virtual Reality, and Computer Graphics
|
---|---|
Published by |
Lecture notes in computer science, January 2016
|
DOI | 10.1007/978-3-319-40621-3 |
ISBNs |
978-3-31-940620-6, 978-3-31-940621-3
|
Authors |
Lucio Tommaso De Paolis, Antonio Mongelli |
Editors |
Lucio Tommaso De Paolis, Antonio Mongelli |
Country | Count | As % |
---|---|---|
Singapore | 1 | 20% |
Denmark | 1 | 20% |
Australia | 1 | 20% |
Unknown | 2 | 40% |
Type | Count | As % |
---|---|---|
Members of the public | 4 | 80% |
Scientists | 1 | 20% |
Country | Count | As % |
---|---|---|
Unknown | 122 | 100% |
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 6 | 5% |
Student > Bachelor | 5 | 4% |
Student > Master | 2 | 2% |
Professor > Associate Professor | 2 | 2% |
Lecturer | 1 | <1% |
Other | 2 | 2% |
Unknown | 104 | 85% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 6 | 5% |
Engineering | 5 | 4% |
Design | 2 | 2% |
Business, Management and Accounting | 1 | <1% |
Arts and Humanities | 1 | <1% |
Other | 2 | 2% |
Unknown | 105 | 86% |