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User Modeling 2005

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Cover of 'User Modeling 2005'

Table of Contents

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    Book Overview
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    Chapter 1 User Modeling Meets Usability Goals
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    Chapter 2 Hey, That’s Personal!
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    Chapter 3 Inhabited Models: Supporting Coherent Behavior in Online Systems
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    Chapter 4 Integrating Open User Modeling and Learning Content Management for the Semantic Web
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    Chapter 5 Modeling Suppositions in Users’ Arguments
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    Chapter 6 Generative Programming Driven by User Models
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    Chapter 7 Data-Driven Refinement of a Probabilistic Model of User Affect
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    Chapter 8 Recognizing Emotion from Postures: Cross-Cultural Differences in User Modeling
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    Chapter 9 Recognizing, Modeling, and Responding to Users’ Affective States
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    Chapter 10 Using Learner Focus of Attention to Detect Learner Motivation Factors
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    Chapter 11 Player Modeling Impact on Player’s Entertainment in Computer Games
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    Chapter 12 Using Learning Curves to Mine Student Models
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    Chapter 13 Exploiting Probabilistic Latent Information for the Construction of Community Web Directories
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    Chapter 14 ExpertiseNet: Relational and Evolutionary Expert Modeling
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    Chapter 15 Task-Oriented Web User Modeling for Recommendation
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    Chapter 16 Ontologically-Enriched Unified User Modeling for Cross-System Personalization
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    Chapter 17 Using Student and Group Models to Support Teachers in Web-Based Distance Education
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    Chapter 18 Using Similarity to Infer Meta-cognitive Behaviors During Analogical Problem Solving
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    Chapter 19 COPPER: Modeling User Linguistic Production Competence in an Adaptive Collaborative Environment
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    Chapter 20 User Cognitive Style and Interface Design for Personal, Adaptive Learning. What to Model?
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    Chapter 21 Tailored Responses for Decision Support
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    Chapter 22 Decision Theoretic Dialogue Planning for Initiative Problems
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    Chapter 23 A Semi-automated Wizard of Oz Interface for Modeling Tutorial Strategies
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    Chapter 24 Generating Artificial Corpora for Plan Recognition
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    Chapter 25 Reasoning About Interaction in a Multi-user System
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    Chapter 26 A Comparison of HMMs and Dynamic Bayesian Networks for Recognizing Office Activities
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    Chapter 27 Modeling Agents That Exhibit Variable Performance in a Collaborative Setting
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    Chapter 28 Detecting When Students Game the System, Across Tutor Subjects and Classroom Cohorts
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    Chapter 29 A Bayesian Approach to Modelling Users’ Information Display Preferences
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    Chapter 30 Modeling of the Residual Capability for People with Severe Motor Disabilities: Analysis of Hand Posture
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    Chapter 31 Non-intrusive User Modeling for a Multimedia Museum Visitors Guide System
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    Chapter 32 Modelling the Behaviour of Elderly People as a Means of Monitoring Well Being
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    Chapter 33 Bayesphone: Precomputation of Context-Sensitive Policies for Inquiry and Action in Mobile Devices
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    Chapter 34 Just Do What I Tell You: The Limited Impact of Instructions on Multimodal Integration Patterns
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    Chapter 35 Motion-Based Adaptation of Information Services for Mobile Users
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    Chapter 36 Interaction-Based Adaptation for Small Screen Devices
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    Chapter 37 Adapting Home Behavior to Its Inhabitants
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    Chapter 38 Design and Evaluation of a Music Retrieval Scheme That Adapts to the User’s Impressions
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    Chapter 39 The Pursuit of Satisfaction: Affective State in Group Recommender Systems
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    Chapter 40 An Economic Model of User Rating in an Online Recommender System
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    Chapter 41 Incorporating Confidence in a Naive Bayesian Classifier
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    Chapter 42 Modeling User’s Opinion Relevance to Recommending Research Papers
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    Chapter 43 User- and Community-Adaptive Rewards Mechanism for Sustainable Online Community
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    Chapter 44 Off-line Evaluation of Recommendation Functions
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    Chapter 45 Evaluating the Intrusion Cost of Recommending in Recommender Systems
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    Chapter 46 Introducing Prerequisite Relations in a Multi-layered Bayesian Student Model
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    Chapter 47 Exploring Eye Tracking to Increase Bandwidth in User Modeling
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    Chapter 48 Modeling Students’ Metacognitive Errors in Two Intelligent Tutoring Systems
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    Chapter 49 Modeling Individual and Collaborative Problem Solving in Medical Problem-Based Learning
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    Chapter 50 User Modeling in a Distributed E-Learning Architecture
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    Chapter 51 Computer Adaptive Testing: Comparison of a Probabilistic Network Approach with Item Response Theory
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    Chapter 52 A Framework for Browsing, Manipulating and Maintaining Interoperable Learner Profiles
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    Chapter 53 Towards Efficient Item Calibration in Adaptive Testing
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    Chapter 54 Synergy of Performance-Based Model and Cognitive Trait Model in DP-ITS
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    Chapter 55 Up and Down the Number-Line: Modelling Collaboration in Contrasting School and Home Environments
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    Chapter 56 Temporal Blurring: A Privacy Model for OMS Users
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    Chapter 57 A Framework of Context-Sensitive Visualization for User-Centered Interactive Systems
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    Chapter 58 Gumo – The General User Model Ontology
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    Chapter 59 Balancing Awareness and Interruption: Investigation of Notification Deferral Policies
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    Chapter 60 A Decomposition Model for the Layered Evaluation of Interactive Adaptive Systems
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    Chapter 61 User Control over User Adaptation: A Case Study
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    Chapter 62 Towards User Modeling Meta-ontology
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    Chapter 63 Evaluation of a System for Personalized Summarization of Web Contents
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    Chapter 64 Social Navigation Support Through Annotation-Based Group Modeling
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    Chapter 65 Discovering Stages in Web Navigation
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    Chapter 66 The Impact of Link Suggestions on User Navigation and User Perception
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    Chapter 67 Modeling Emotions from Non-verbal Behaviour in an Affective Tutoring System
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    Chapter 68 Ubiquitous User Modeling in Recommender Systems
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    Chapter 69 User Modelling to Support User Customization
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    Chapter 70 ETAPP: A Collaboration Framework That Copes with Uncertainty Regarding Team Members
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    Chapter 71 Towards Explicit Physical Object Referencing
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    Chapter 72 Adaptive User Interfaces for In-vehicle Devices
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    Chapter 73 Agent-Based Ubiquitous User Modeling
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    Chapter 74 Using Qualitative Modelling Approach to Model Motivational Characteristics of Learners
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    Chapter 75 Improving Explicit Profile Acquisition by Means of Adaptive Natural Language Dialog
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    Chapter 76 Modelling User Ability in Computer Games
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    Chapter 77 Constraint-Sensitive Privacy Management for Personalized Web-Based Systems
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    Chapter 78 Modularized User Modeling in Conversational Recommender Systems
Attention for Chapter 20: User Cognitive Style and Interface Design for Personal, Adaptive Learning. What to Model?
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Citations

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Chapter title
User Cognitive Style and Interface Design for Personal, Adaptive Learning. What to Model?
Chapter number 20
Book title
User Modeling 2005
Published by
Springer Berlin Heidelberg, January 2005
DOI 10.1007/11527886_20
Book ISBNs
978-3-54-027885-6, 978-3-54-031878-1
Authors

Elizabeth Uruchrutu, Lachlan MacKinnon, Roger Rist

Editors

Liliana Ardissono, Paul Brna, Antonija Mitrovic

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 28 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Netherlands 2 7%
Colombia 1 4%
United States 1 4%
France 1 4%
Unknown 23 82%

Demographic breakdown

Readers by professional status Count As %
Student > Master 8 29%
Student > Ph. D. Student 7 25%
Student > Doctoral Student 3 11%
Professor > Associate Professor 2 7%
Lecturer 1 4%
Other 4 14%
Unknown 3 11%
Readers by discipline Count As %
Computer Science 14 50%
Psychology 3 11%
Social Sciences 3 11%
Business, Management and Accounting 1 4%
Medicine and Dentistry 1 4%
Other 2 7%
Unknown 4 14%