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Media Convergence Handbook - Vol. 2

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Cover of 'Media Convergence Handbook - Vol. 2'

Table of Contents

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    Book Overview
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    Chapter 1 Media Convergence as Evolutionary Process
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    Chapter 2 Intelligent Networking and the Transnational Corporation: Redefining Business Work Space
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    Chapter 3 The Effects of Information to Gain Employee Involvement and Achieve Organizational Convergence in a Media Setting
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    Chapter 4 Convergent Business Environments: Debating the Need for New Business Models, Organizational Structures and Management respectively Employee Competencies
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    Chapter 5 Converging Technologies and Diverging Market Trends of Internet/Web and Traditional Media
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    Chapter 6 Designing, Implementing and Producing for Participation: Media Convergence in Practice
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    Chapter 7 Transmedia Storytelling: The Roles and Stakes of the Different Participants in the Process of a Convergent Story, in Divergent Media and Artefacts
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    Chapter 8 Converging Universes and Media Niches in Serial Narratives: An Approach Through Information Architecture
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    Chapter 9 Micro-studios Meet Convergence Culture: Crossmedia, Clustering, Dialogues, Auto-communication
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    Chapter 10 Digital Doppelgängers: Converging Technologies and Techniques in 3D World Modeling, Video Game Design and Urban Design
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    Chapter 11 User Perspectives on Media Convergence: Results from Quantitative and Qualitative Studies
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    Chapter 12 Quality of Experience in Convergent Communication Ecosystems
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    Chapter 13 Interaction Design for Convergence Medias and Devices: A Multisensory Challenge
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    Chapter 14 Multimodal Interface for Effective Man Machine Interaction
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    Chapter 15 Gearing Up the Knowledge Engineers: Experience Design Through Effective Human-Computer Interaction
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    Chapter 16 Transmedia Perspectives
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    Chapter 17 Making Money with and through Information and Knowledge: Reflections on the Inner Context of Competitive Intelligence, Trend Analysis and Revenue Models of Media Companies
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    Chapter 18 A Model for Evaluating Converging Media for Advertising Purposes
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    Chapter 19 The Live Event Ecosystem: Local Media Against Global Ticket Sellers?
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    Chapter 20 Media Business Drivers and Concepts 2020: The Case of David and Goliath Revisited
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    Chapter 21 Media Convergence is NOT King: The Triadic Phenomenon of Media “Convergence-Divergence-Coexistence” IS King
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