You are seeing a free-to-access but limited selection of the activity Altmetric has collected about this research output.
Click here to find out more.
Mendeley readers
Chapter title |
Reading to Level Up: Gamifying Reading Fluency
|
---|---|
Chapter number | 1 |
Book title |
Technology, Innovation, Entrepreneurship and Education
|
Published by |
Springer, Cham, October 2019
|
DOI | 10.1007/978-3-030-40180-1_1 |
Book ISBNs |
978-3-03-040179-5, 978-3-03-040180-1
|
Authors |
Diğdem Sezen, Ute Massler, Pedro Ribeiro, Susanne Haake, Ido Iurgel, Anabela Parente, Sezen, Diğdem, Massler, Ute, Ribeiro, Pedro, Haake, Susanne, Iurgel, Ido, Parente, Anabela |
Mendeley readers
The data shown below were compiled from readership statistics for 65 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 65 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Lecturer | 7 | 11% |
Student > Master | 6 | 9% |
Researcher | 3 | 5% |
Student > Bachelor | 2 | 3% |
Student > Postgraduate | 2 | 3% |
Other | 5 | 8% |
Unknown | 40 | 62% |
Readers by discipline | Count | As % |
---|---|---|
Social Sciences | 7 | 11% |
Computer Science | 3 | 5% |
Linguistics | 2 | 3% |
Arts and Humanities | 2 | 3% |
Psychology | 2 | 3% |
Other | 8 | 12% |
Unknown | 41 | 63% |