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Timeline
Mendeley readers
Chapter title |
Automating the Integration of 4D Models in Game Engines for a Virtual Reality-Based Construction Simulation
|
---|---|
Chapter number | 14 |
Book title |
Cooperative Design, Visualization, and Engineering
|
Published by |
Springer, Cham, October 2019
|
DOI | 10.1007/978-3-030-30949-7_14 |
Book ISBNs |
978-3-03-030948-0, 978-3-03-030949-7
|
Authors |
Simon Bourlon, Conrad Boton |
Mendeley readers
The data shown below were compiled from readership statistics for 24 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 24 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 4 | 17% |
Student > Master | 3 | 13% |
Researcher | 3 | 13% |
Lecturer | 1 | 4% |
Professor | 1 | 4% |
Other | 3 | 13% |
Unknown | 9 | 38% |
Readers by discipline | Count | As % |
---|---|---|
Engineering | 8 | 33% |
Design | 2 | 8% |
Energy | 1 | 4% |
Medicine and Dentistry | 1 | 4% |
Computer Science | 1 | 4% |
Other | 0 | 0% |
Unknown | 11 | 46% |