↓ Skip to main content

HCI International 2019 - Posters

Overview of attention for book
Cover of 'HCI International 2019 - Posters'

Table of Contents

  1. Altmetric Badge
    Book Overview
  2. Altmetric Badge
    Chapter 1 NET-EXPO: A Gephi Plugin Towards Social Network Analysis of Network Exposure for Unipartite and Bipartite Graphs
  3. Altmetric Badge
    Chapter 2 Investigating the Determinants of Users’ Willingness to Pay for Answers on Q&A Platforms
  4. Altmetric Badge
    Chapter 3 Internet Use and Happiness: An Updated Review of Literature
  5. Altmetric Badge
    Chapter 4 HCI Design Principles and Visual Analytics for Media Analytics Platform
  6. Altmetric Badge
    Chapter 5 Beautifying Profile Pictures in Online Dating: Dissolving the Ideal-Reality Gap
  7. Altmetric Badge
    Chapter 6 Emotion Recognition in Social Media: A Case Study About Tax Frauds
  8. Altmetric Badge
    Chapter 7 Investigating the Usage Patterns and the Implications of Young Adults’ Social Media Usage in South Africa
  9. Altmetric Badge
    Chapter 8 Human Computer Interaction with Multivariate Sentiment Distributions of Stocks Intraday
  10. Altmetric Badge
    Chapter 9 Research on Design Service Mode of Industrial Transformation and Upgrading Driven by Design—Setting China’s Yangtze River Delta Region as an Example
  11. Altmetric Badge
    Chapter 10 Lexicon-Based Sentiment Analysis of Online Customer Ratings as a Quinary Classification Problem
  12. Altmetric Badge
    Chapter 11 Exploration of Virtual Reality-Based Online Shopping Platform
  13. Altmetric Badge
    Chapter 12 Smart Omni-Channel Consumer Engagement in Malls
  14. Altmetric Badge
    Chapter 13 TradeMarker - Artificial Intelligence Based Trademarks Similarity Search Engine
  15. Altmetric Badge
    Chapter 14 Analysis of the Relation Between Price Range, Location and Reputation in Japanese Hotels
  16. Altmetric Badge
    Chapter 15 Adopting an Omnichannel Approach to Improve User Experience in Online Enrolment at an E-learning University
  17. Altmetric Badge
    Chapter 16 An Approach to Conversational Recommendation of Restaurants
  18. Altmetric Badge
    Chapter 17 Differences in Customers’ Interactions with Expert/Novice Salesclerks in a Bespoke Tailoring Situation: A Case Study on the Utterances of Salesclerks
  19. Altmetric Badge
    Chapter 18 Empirical Research on New Retail Servicescape Based on Experience Perspective
  20. Altmetric Badge
    Chapter 19 A Comparative Study of Servicescape in the Mobile Internet Era – Taking Carrefour and Hema Fresh Store as Examples
  21. Altmetric Badge
    Chapter 20 An Experiment of the Impacts of Workplace Configuration on Virtual Team Creativity
  22. Altmetric Badge
    Chapter 21 Study on the Effect of App Reverse Cycle Propagation Under Multi-screen Propagation
  23. Altmetric Badge
    Chapter 22 Guidelines on Context Integration: Developing Technological Solutions Communication for Education Professionals
  24. Altmetric Badge
    Chapter 23 Labenah: An Arabic Block-Based Interactive Programming Environment for Children. The Journey of Learning and Playing
  25. Altmetric Badge
    Chapter 24 Creating a Community of Scholars: Outcomes and Interventions of a Four-Year Community College STEM Scholarship Program
  26. Altmetric Badge
    Chapter 25 Facilitating Deep Learning Through Vertical Integration Between Data Visualization Courses Within an Undergraduate Data Visualization Curriculum
  27. Altmetric Badge
    Chapter 26 Language Learning in a Cognitive and Immersive Environment Using Contextualized Panoramic Imagery
  28. Altmetric Badge
    Chapter 27 Perception Differences Between Students and Teachers of Undergraduate Industrial Design Core Courses
  29. Altmetric Badge
    Chapter 28 Towards an Augmented Reality-Based Mobile Math Learning Game System
  30. Altmetric Badge
    Chapter 29 Human Computer Interaction in Education
  31. Altmetric Badge
    Chapter 30 Human Factors in New Personal Learning Ecosystems: Challenges, Ethical Issues, and Opportunities
  32. Altmetric Badge
    Chapter 31 A Supporting System for Teaching Assistant to Control Assistant Behavior by Adjusting Instruction Time
  33. Altmetric Badge
    Chapter 32 A Gamified Mobile-Based Virtual Reality Laboratory for Physics Education: Results of a Mixed Approach
  34. Altmetric Badge
    Chapter 33 Providing Recursive Functions to the Tangible Programming Environment for Smartphones
  35. Altmetric Badge
    Chapter 34 Visual Poetry: Nurturing Children’s Creativity Through Appropriate Blank Spaces
  36. Altmetric Badge
    Chapter 35 Implementation of a Design Thinking Didactic Strategy Aimed at Challenges and Their Impact on the Development of Generic Competencies: Bootcamp #PascualChallenge
  37. Altmetric Badge
    Chapter 36 Impact of Motivational Factors on the Learning Process in the Use of Learning Management Systems: An Empirical Study Based on Learners’ Experiences
  38. Altmetric Badge
    Chapter 37 Development of Instructional Model App Design for User Experience
  39. Altmetric Badge
    Chapter 38 Interaction of Low Cost Mobile Virtual Reality Environments – Using Metaphor in an Astronomy Laboratory
  40. Altmetric Badge
    Chapter 39 An Assistant Device for Piano Keyboard Self-learning
  41. Altmetric Badge
    Chapter 40 “Do You Care Where I Come from?” Cultural Differences in the Computer Literacy Classroom
  42. Altmetric Badge
    Chapter 41 How Parents Guide the Digital Media Usage of Kindergarten Children in Early Childhood
  43. Altmetric Badge
    Chapter 42 Plugin: A Crowdsourcing Mobile App for Easy Discovery of Public Charging Outlets
  44. Altmetric Badge
    Chapter 43 Smart Traffic Light Request Button – Improving Interaction and Accessibility for Pedestrians
  45. Altmetric Badge
    Chapter 44 Tinted Windows Usage in Vehicles: Introducing a Game that Evaluates It’s Impact on Driver’s Vision
  46. Altmetric Badge
    Chapter 45 Using Simulation to Accelerate Development of User Interfaces for Autonomous Vehicles
  47. Altmetric Badge
    Chapter 46 Spaceship, Guardian, Coach: Drivers’ Mental Models of Advanced Vehicle Technology
  48. Altmetric Badge
    Chapter 47 Peripheral HUD Alerting and Driving Performance
  49. Altmetric Badge
    Chapter 48 ActoViz: A Human Behavior Simulator for the Evaluation of the Dwelling Performance of an Atypical Architectural Space
  50. Altmetric Badge
    Chapter 49 Analysis of Barriers and Incentives for the Introduction of Electric Vehicles in the Colombia Market
  51. Altmetric Badge
    Chapter 50 Towards Flexible Ridesharing Experiences: Human-Centered Design of Segmented Shared Spaces
  52. Altmetric Badge
    Chapter 51 Design Development of the Support Tool to Prevent Secondary Accidents on Highway
  53. Altmetric Badge
    Chapter 52 Projection Mapping for Implementing Immersive User Scenarios in Autonomous Driving: Insights from Expert Interviews
  54. Altmetric Badge
    Chapter 53 Effects of Time Headway and Velocity on Drivers’ Trust in the HMI of ACC System – a Simulator-Based Study
  55. Altmetric Badge
    Chapter 54 Design Exploration for Driver in Traffic Conflicts Between Car and Motorcycle
  56. Altmetric Badge
    Chapter 55 The Research on Basic Visual Design of Head-Up Display of Automobile Based on Driving Cognition
  57. Altmetric Badge
    Chapter 56 A Survey on the Intention to Use a Fully-Automated Vehicle
  58. Altmetric Badge
    Chapter 57 Comparison of Gaze Patterns While Diagnosing Infant Epilepsies
  59. Altmetric Badge
    Chapter 58 Technology-Enhanced Training System for Reducing Separation Anxiety in Dogs
  60. Altmetric Badge
    Chapter 59 Persuasive Design Strategy of Health Education in Interaction Design for the Elderly Adults
  61. Altmetric Badge
    Chapter 60 Commercial Activity Trackers Overestimate Step Count: Implications for Ambulatory Activity Monitoring
  62. Altmetric Badge
    Chapter 61 iGlow: Visualizing a Person’s Energy Level Through Hand Motion
  63. Altmetric Badge
    Chapter 62 Systematic Review of Mobile Phone Apps Currently Available to Norwegian Users to Support Diabetes Self-management
  64. Altmetric Badge
    Chapter 63 Design Mobile App Notification to Reduce Student Stress
  65. Altmetric Badge
    Chapter 64 Human-Food Interaction Framework: Understanding Student-Athletes’ Extreme Food Needs
  66. Altmetric Badge
    Chapter 65 Computer Vision-Based System to Detect Effects of Aromatherapy During High School Classes via Analysis of Movement Kinematics
  67. Altmetric Badge
    Chapter 66 Semantic Analysis of Online Dentist Review: Toward Assessing Safety and Quality of Dental Care
  68. Altmetric Badge
    Chapter 67 Toward an Integrated Situational Awareness Measuring Function for Electronic Health Records
  69. Altmetric Badge
    Chapter 68 Development of Usability Guidelines for Mobile Health Applications
  70. Altmetric Badge
    Chapter 69 Socialization of Veterans Using Virtual Reality
  71. Altmetric Badge
    Chapter 70 Wellbeing Technology: Beyond Chatbots
  72. Altmetric Badge
    Chapter 71 Measurement of Tech Anxiety in Older and Younger Adults
  73. Altmetric Badge
    Chapter 72 A Novel Wearable Mobility Device Adapting to Posture of Wearer and Environments with Steps
  74. Altmetric Badge
    Chapter 73 MRsive: An Augmented Reality Tool for Enhancing Wayfinding and Engagement with Art in Museums
  75. Altmetric Badge
    Chapter 74 The Interaction of the Public with the Show Museum: A Case Study About the Museum of Tomorrow
  76. Altmetric Badge
    Chapter 75 Interactive Edutainment: A Technologically Enhanced Theme Park
  77. Altmetric Badge
    Chapter 76 Application Research on Human-Computer Interaction in Emotional Design of Science and Technology Exhibition Hall
  78. Altmetric Badge
    Chapter 77 Research on Design Process of Small Intangible Cultural Heritage Art Gallery Based on VRP-MUSEUM Technology—Taking the Art Gallery of Shanghai Style Lacquerware as an Example
Attention for Chapter 58: Technology-Enhanced Training System for Reducing Separation Anxiety in Dogs
Altmetric Badge

Mentioned by

news
8 news outlets

Citations

dimensions_citation
5 Dimensions

Readers on

mendeley
7 Mendeley
You are seeing a free-to-access but limited selection of the activity Altmetric has collected about this research output. Click here to find out more.
Chapter title
Technology-Enhanced Training System for Reducing Separation Anxiety in Dogs
Chapter number 58
Book title
HCI International 2019 - Posters
Published by
Springer, Cham, July 2019
DOI 10.1007/978-3-030-23525-3_58
Book ISBNs
978-3-03-023524-6, 978-3-03-023525-3
Authors

Carlos Arce-Lopera, Javier Diaz-Cely, Paula García, María Morales, Arce-Lopera, Carlos, Diaz-Cely, Javier, García, Paula, Morales, María

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 7 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 7 100%

Demographic breakdown

Readers by professional status Count As %
Student > Bachelor 2 29%
Student > Ph. D. Student 1 14%
Other 1 14%
Student > Master 1 14%
Unknown 2 29%
Readers by discipline Count As %
Agricultural and Biological Sciences 2 29%
Computer Science 2 29%
Business, Management and Accounting 1 14%
Unknown 2 29%