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Advances in Computer Graphics

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Cover of 'Advances in Computer Graphics'

Table of Contents

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    Book Overview
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    Chapter 1 Polarization-Based Illumination Detection for Coherent Augmented Reality Scene Rendering in Dynamic Environments
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    Chapter 2 BioClouds: A Multi-level Model to Simulate and Visualize Large Crowds
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    Chapter 3 Am I Better in VR with a Real Audience?
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    Chapter 4 Video Sequence Boundary Labeling with Temporal Coherence
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    Chapter 5 Two-Layer Feature Selection Algorithm for Recognizing Human Emotions from 3D Motion Analysis
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    Chapter 6 Improved Volume Scattering
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    Chapter 8 Multi-character Motion Retargeting for Large-Scale Transformations
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    Chapter 9 Video Tamper Detection Based on Convolutional Neural Network and Perceptual Hashing Learning
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    Chapter 10 Phys-Sketch: Sketching 3D Dynamic Objects in Immersive Virtual Reality
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    Chapter 11 Field-Aware Parameterization for 3D Painting
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    Chapter 12 A Novel Method of Multi-user Redirected Walking for Large-Scale Virtual Environments
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    Chapter 14 Auto-labelling of Markers in Optical Motion Capture by Permutation Learning
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    Chapter 15 A Simple Algorithm for Hard Exudate Detection in Diabetic Retinopathy Using Spectral-Domain Optical Coherence Tomography
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    Chapter 18 HMD-TMO: A Tone Mapping Operator for 360 $$^\circ $$ HDR Images Visualization for Head Mounted Displays
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    Chapter 19 Integrating Peridynamics with Material Point Method for Elastoplastic Material Modeling
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    Chapter 20 “Am I Talking to a Human or a Robot?”: A Preliminary Study of Human’s Perception in Human-Humanoid Interaction and Its Effects in Cognitive and Emotional States
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    Chapter 21 Transferring Object Layouts from Virtual to Physical Rooms: Towards Adapting a Virtual Scene to a Physical Scene for VR
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    Chapter 22 Fast Simulation of Crowd Collision Avoidance
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    Chapter 24 Efficient Rendering of Rounded Corners and Edges for Convex Objects
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    Chapter 25 Convenient Tree Species Modeling for Virtual Cities
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    Chapter 27 Create by Doing – Action Sequencing in VR
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    Chapter 28 Deep Intrinsic Image Decomposition Using Joint Parallel Learning
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    Chapter 29 Procedurally Generating Biologically Driven Feathers
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    Chapter 30 A Unified Algorithm for BRDF Matching
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    Chapter 32 New Three-Chemical Polynomial Reaction-Diffusion Equations
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    Chapter 33 Capturing Piecewise SVBRDFs with Content Aware Lighting
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    Chapter 34 VRSpineSim: Applying Educational Aids Within A Virtual Reality Spine Surgery Simulator
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    Chapter 37 Realistic Pedestrian Simulation Based on the Environmental Attention Model
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    Chapter 38 Fast Superpixel Segmentation with Deep Features
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    Chapter 40 Fine-Grained Color Sketch-Based Image Retrieval
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    Chapter 42 A Synthesis-by-Analysis Network with Applications in Image Super-Resolution
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    Chapter 43 Towards Moving Virtual Arms Using Brain-Computer Interface
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    Chapter 45 Physical Space Performance Mapping for Lenticular Lenses in Multi-user VR Displays
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    Chapter 46 Parallax Occlusion Mapping Using Distance Fields
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    Chapter 48 Bivariate BRDF Estimation Based on Compressed Sensing
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    Chapter 49 Nadine Humanoid Social Robotics Platform
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    Chapter 51 Geometric Algebra Levenberg-Marquardt
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    Chapter 52 Transverse Approach to Geometric Algebra Models for Manipulating Quadratic Surfaces
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    Chapter 54 Non-parametric Realtime Rendering of Subspace Objects in Arbitrary Geometric Algebras
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    Chapter 55 Automatic Normal Orientation in Point Clouds of Building Interiors
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    Chapter 56 Colour Image Segmentation by Region Growing Based on Conformal Geometric Algebra
Attention for Chapter 51: Geometric Algebra Levenberg-Marquardt
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Chapter title
Geometric Algebra Levenberg-Marquardt
Chapter number 51
Book title
Advances in Computer Graphics
Published by
Springer, Cham, June 2019
DOI 10.1007/978-3-030-22514-8_51
Book ISBNs
978-3-03-022513-1, 978-3-03-022514-8
Authors

Steven De Keninck, Leo Dorst

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X Demographics

The data shown below were collected from the profiles of 2 X users who shared this research output. Click here to find out more about how the information was compiled.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 7 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 7 100%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 2 29%
Professor > Associate Professor 1 14%
Student > Master 1 14%
Unknown 3 43%
Readers by discipline Count As %
Computer Science 1 14%
Medicine and Dentistry 1 14%
Engineering 1 14%
Unknown 4 57%