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Virtual Storytelling. Using Virtual Reality Technologies for Storytelling

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Cover of 'Virtual Storytelling. Using Virtual Reality Technologies for Storytelling'

Table of Contents

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    Book Overview
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    Chapter 1 Visual Scenario Representation in the Context of a Tool for Interactive Storytelling
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    Chapter 2 Adding Aspects of “Implicit Creation” to the Authoring Process in Interactive Storytelling
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    Chapter 3 Wide Ruled: A Friendly Interface to Author-Goal Based Story Generation
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    Chapter 4 Story Manager in ‘Europe 2045‘ Uses Petri Nets
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    Chapter 5 Narrative Construction in a Mobile Tour Guide
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    Chapter 6 Developing Virtual Storytellers for the Virtual Alhambra
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    Chapter 7 What Gestures to Perform a Collaborative Storytelling?
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    Chapter 8 What Does Your Actor Remember? Towards Characters with a Full Episodic Memory
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    Chapter 9 BEcool: Towards an Author Friendly Behaviour Engine
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    Chapter 10 Being There: Participants and Spectators in Interactive Narrative
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    Chapter 11 Linkin TV4U: Text-Based Production and TV-Like Representation for Hyperlinked Video Blogging
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    Chapter 12 Anime Blog for Collecting Animation Data
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    Chapter 13 Experiments with the Production of ShapeShifting Media: Summary Findings from the Project NM2 (New Millennium, New Media)
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    Chapter 14 Day of the Figurines: Supporting Episodic Storytelling on Mobile Phones
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    Chapter 15 INSCAPE An Authoring Platform for Interactive Storytelling
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    Chapter 16 RCEI: An API for Remote Control of Narrative Environments
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    Chapter 17 Bringing Interactivity into Campbell’s Hero’s Journey
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    Chapter 18 Automatic Direction of Interactive Storytelling: Formalizing the Game Master Paradigm
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    Chapter 19 FearNot! – An Emergent Narrative Approach to Virtual Dramas for Anti-bullying Education
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    Chapter 20 From ActAffAct to BehBehBeh: Increasing Affective Detail in a Story-World
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    Chapter 21 Affective Interactive Narrative in the CALLAS Project
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    Chapter 22 Creating Interactive Poly-Artistic Works: The ConceptMove Project
Attention for Chapter 5: Narrative Construction in a Mobile Tour Guide
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Citations

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Readers on

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31 Mendeley
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Chapter title
Narrative Construction in a Mobile Tour Guide
Chapter number 5
Book title
Virtual Storytelling. Using Virtual Reality Technologies for Storytelling
Published by
Springer, Berlin, Heidelberg, December 2007
DOI 10.1007/978-3-540-77039-8_5
Book ISBNs
978-3-54-077037-4, 978-3-54-077039-8
Authors

Mei Yii Lim, Ruth Aylett, Lim, Mei Yii, Aylett, Ruth

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 31 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
United Kingdom 3 10%
Korea, Republic of 1 3%
Germany 1 3%
Spain 1 3%
United States 1 3%
Unknown 24 77%

Demographic breakdown

Readers by professional status Count As %
Student > Master 8 26%
Researcher 4 13%
Student > Bachelor 3 10%
Professor > Associate Professor 3 10%
Student > Ph. D. Student 3 10%
Other 7 23%
Unknown 3 10%
Readers by discipline Count As %
Computer Science 18 58%
Arts and Humanities 3 10%
Social Sciences 3 10%
Design 2 6%
Engineering 1 3%
Other 0 0%
Unknown 4 13%