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Design Computing and Cognition ’10

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Cover of 'Design Computing and Cognition ’10'

Table of Contents

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    Book Overview
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    Chapter 1 A Comparison of Cognitive Heuristics Use between Engineers and Industrial Designers
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    Chapter 2 Studying the Unthinkable Designer: Designing in the Absence of Sight
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    Chapter 3 Design Heuristics: Cognitive Strategies for Creativity in Idea Generation
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    Chapter 4 An Anthropo-Based Standpoint on Mediating Objects: Evolution and Extension of Industrial Design Practices
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    Chapter 5 Beyond the Design Perspective of Gero’s FBS Framework
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    Chapter 6 A Formal Model of Computer-Aided Visual Design
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    Chapter 7 Design Agents and the Need for High-Dimensional Perception
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    Chapter 8 A Framework for Constructive Design Rationale
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    Chapter 9 The Curse of Creativity
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    Chapter 10 Enabling Creativity through Innovation Challenges: The Case of Interactive Lightning
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    Chapter 11 Facetwise Study of Modelling Activities in the Algorithm for Inventive Problem Solving ARIZ and Evolutionary Algorithms
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    Chapter 12 Exploring Multiple Solutions and Multiple Analogies to Support Innovative Design
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    Chapter 13 Creative and Inventive Design Support System: Systematic Approach and Evaluation Using Quality Engineering
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    Chapter 14 Line and Plane to Solid: Analyzing Their Use in Design Practice through Shape Rules
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    Chapter 15 Interactions between Brand Identity and Shape Rules
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    Chapter 16 Approximate Enclosed Space Using Virtual Agent
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    Chapter 17 Associative Spatial Networks in Architectural Design: Artificial Cognition of Space Using Neural Networks with Spectral Graph Theory
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    Chapter 18 Comparing Stochastic Design Decision Belief Models: Pointwise versus Interval Probabilities
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    Chapter 19 A Redefinition of the Paradox of Choice
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    Chapter 20 Rethinking Automated Layout Design: Developing a Creative Evolutionary Design Method for the Layout Problems in Architecture and Urban Design
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    Chapter 21 Applying Clustering Techniques to Retrieve Housing Units from a Repository
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    Chapter 22 Different Function Breakdowns for One Existing Product: Experimental Results
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    Chapter 23 A General Knowledge-Based Framework for Conceptual Design of Multi-disciplinary Systems
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    Chapter 24 Learning Concepts and Language for a Baby Designer
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    Chapter 25 Organizing a Design Space of Disparate Component Topologies
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    Chapter 26 Imaging the Designing Brain: A Neurocognitive Exploration of Design Thinking
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    Chapter 27 A Computational Design System with Cognitive Features Based on Multi-objective Evolutionary Search with Fuzzy Information Processing
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    Chapter 28 Narrative Bridging
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    Chapter 29 Generic Non-technical Procedures in Design Problem Solving: Is There Any Benefit to the Clarification of Task Requirements?
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    Chapter 30 Virtual Impression Networks for Capturing Deep Impressions
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    Chapter 31 Scaling Up: From Individual Design to Collaborative Design to Collective Design
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    Chapter 32 Building Better Design Teams: Enhancing Group Affinity to Aid Collaborative Design
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    Chapter 33 Measuring Cognitive Design Activity Changes during an Industry Team Brainstorming Session
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    Chapter 34 Interactive, Visual 3D Spatial Grammars
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    Chapter 35 A Graph Grammar Based Scheme for Generating and Evaluating Planar Mechanisms
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    Chapter 36 A Case Study of Script-Based Techniques in Urban Planning
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    Chapter 37 Complex Product Form Generation in Industrial Design: A Bookshelf Based on Voronoi Diagrams
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    Chapter 38 A Computational Concept Generation Technique for Biologically-Inspired, Engineering Design
Attention for Chapter 19: A Redefinition of the Paradox of Choice
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Chapter title
A Redefinition of the Paradox of Choice
Chapter number 19
Book title
Design Computing and Cognition ’10
Published by
Springer, Dordrecht, January 2011
DOI 10.1007/978-94-007-0510-4_19
Book ISBNs
978-9-40-070509-8, 978-9-40-070510-4

Michal Piasecki, Sean Hanna

Twitter Demographics

The data shown below were collected from the profiles of 2 tweeters who shared this research output. Click here to find out more about how the information was compiled.

Mendeley readers

The data shown below were compiled from readership statistics for 24 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
United States 1 4%
Austria 1 4%
Unknown 22 92%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 6 25%
Student > Master 5 21%
Student > Bachelor 2 8%
Student > Postgraduate 2 8%
Professor > Associate Professor 2 8%
Other 2 8%
Unknown 5 21%
Readers by discipline Count As %
Design 5 21%
Computer Science 4 17%
Engineering 3 13%
Economics, Econometrics and Finance 2 8%
Social Sciences 1 4%
Other 3 13%
Unknown 6 25%