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Mendeley readers
Chapter title |
Patterns in Video Games Analysis – Application of Eye-Tracker and Electrodermal Activity (EDA) Sensor
|
---|---|
Chapter number | 54 |
Book title |
Artificial Intelligence and Soft Computing
|
Published by |
Springer, Cham, June 2018
|
DOI | 10.1007/978-3-319-91262-2_54 |
Book ISBNs |
978-3-31-991261-5, 978-3-31-991262-2
|
Authors |
Iwona Grabska-Gradzińska, Jan K. Argasiński, Grabska-Gradzińska, Iwona, Argasiński, Jan K. |
Mendeley readers
The data shown below were compiled from readership statistics for 10 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 10 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 3 | 30% |
Professor | 1 | 10% |
Researcher | 1 | 10% |
Student > Doctoral Student | 1 | 10% |
Unknown | 4 | 40% |
Readers by discipline | Count | As % |
---|---|---|
Design | 3 | 30% |
Computer Science | 1 | 10% |
Arts and Humanities | 1 | 10% |
Unknown | 5 | 50% |