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Mendeley readers
Chapter title |
A User-Centered Virtual Reality Game System for Elders with Balance Problem
|
---|---|
Chapter number | 22 |
Book title |
Proceedings of the 20th Congress of the International Ergonomics Association (IEA 2018)
|
Published by |
Springer, Cham, August 2018
|
DOI | 10.1007/978-3-319-96098-2_22 |
Book ISBNs |
978-3-31-996097-5, 978-3-31-996098-2
|
Authors |
Chen-Wen Yen, Ping-Chia Li, Tzu-Ying Yu, Sheng-Shiung Chen, Jui-Kun Chang, Shih-Chen Fan |
Mendeley readers
The data shown below were compiled from readership statistics for 36 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 36 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Bachelor | 6 | 17% |
Student > Doctoral Student | 3 | 8% |
Student > Master | 3 | 8% |
Student > Ph. D. Student | 3 | 8% |
Student > Postgraduate | 2 | 6% |
Other | 5 | 14% |
Unknown | 14 | 39% |
Readers by discipline | Count | As % |
---|---|---|
Nursing and Health Professions | 8 | 22% |
Computer Science | 4 | 11% |
Medicine and Dentistry | 3 | 8% |
Sports and Recreations | 2 | 6% |
Engineering | 2 | 6% |
Other | 4 | 11% |
Unknown | 13 | 36% |