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Mendeley readers
Chapter title |
VR Games and the Dissemination of Cultural Heritage
|
---|---|
Chapter number | 35 |
Book title |
Distributed, Ambient and Pervasive Interactions: Understanding Humans
|
Published by |
Springer, Cham, July 2018
|
DOI | 10.1007/978-3-319-91125-0_35 |
Book ISBNs |
978-3-31-991124-3, 978-3-31-991125-0
|
Authors |
Lie Zhang, Weiying Qi, Kun Zhao, Liang Wang, Xingdong Tan, Lin Jiao, Zhang, Lie, Qi, Weiying, Zhao, Kun, Wang, Liang, Tan, Xingdong, Jiao, Lin |
Mendeley readers
The data shown below were compiled from readership statistics for 43 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 43 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 8 | 19% |
Student > Master | 5 | 12% |
Lecturer | 3 | 7% |
Student > Doctoral Student | 2 | 5% |
Unspecified | 2 | 5% |
Other | 5 | 12% |
Unknown | 18 | 42% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 14 | 33% |
Arts and Humanities | 4 | 9% |
Social Sciences | 3 | 7% |
Engineering | 3 | 7% |
Business, Management and Accounting | 1 | 2% |
Other | 1 | 2% |
Unknown | 17 | 40% |