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Haptic Interaction

Overview of attention for book
Cover of 'Haptic Interaction'

Table of Contents

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    Book Overview
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    Chapter 1 The Scaling of the Haptic Perception on the Fingertip Using an Interface of Anthropomorphic Finger Motions
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    Chapter 2 Change in the Amount Poured as a Result of Vibration When Pouring a Liquid
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    Chapter 3 A Study on Upper-Limb Motor Control Using Mirror Illusion in Bimanual Steering
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    Chapter 4 Vibrotactile Cueing for Biasing Perceived Inertia of Gripped Object
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    Chapter 5 Auditory Feedback for Ear Picks
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    Chapter 6 Visual Stimulation Influences on the Position of Vibrotactile Perception
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    Chapter 7 Haptic Assistance of Spatial Pointing with Simple Vibrotactile Feedback for Gesture Interfaces
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    Chapter 8 Pressure Sensation Elicited by Rapid Temperature Changes
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    Chapter 9 The Effect of Frequency Shifting on Audio–Tactile Conversion for Enriching Musical Experience
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    Chapter 10 A Flexible PDMS-Based Multimodal Pulse and Temperature Display
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    Chapter 11 Adding Texture to Aerial Images Using Ultrasounds
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    Chapter 12 Driving System of Diminished Haptics: Transformation of Real-World Textures
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    Chapter 13 High-Speed Thermal Display System that Synchronized with the Image Using Water Flow
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    Chapter 14 Texture Modulation of 3D Fabricated Object via Electrotactile Augmentation
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    Chapter 15 Rendering Different Sensations to Multiple Fingers in a Multi-digit Softness Display: Pulsation and Distributed Softness
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    Chapter 16 Development of Wearable Outer-Covering Haptic Display Using Ball Effector for Hand Motion Guidance
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    Chapter 17 Presentation of Softness Using Film-Type Electro-Tactile Display and Pressure Distribution Measurement
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    Chapter 18 Development of Cold Sense Display Using Adjustment of Water Flow Volume
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    Chapter 19 HeatHapt Thermal Radiation-Based Haptic Display
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    Chapter 20 Haptic Interaction on a Touch Surface
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    Chapter 21 Friction Perception by Laterally Vibrotactile Stimulus: Early Demonstration
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    Chapter 22 Pressure Threshold of the Hanger Reflex at the Wrist
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    Chapter 23 SPIDAR-S: Haptic Device Attached to the Smartphone
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    Chapter 24 Pseudo-Haptic Interface Using Multipoint Suction Pressures and Vibrotactile Stimuli
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    Chapter 25 Wearable Pseudo-Haptic Interaction by Using Electrical Muscle Stimulation
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    Chapter 26 Normal and Tangential Force Decomposition and Augmentation Based on Contact Centroid
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    Chapter 27 Object Manipulation by Deformable Hand
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    Chapter 28 A Proposal of Wire-Driven Bimanual Multi-finger Haptic Display SPIDAR-10
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    Chapter 29 Force Control of Stuffed Toy Robot for Intention Expression
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    Chapter 30 Wearable 3DOF Substitutive Force Display Device Based on Frictional Vibrotactile Phantom Sensation
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    Chapter 31 Proposal of 6 DoF Haptic Interface SPIDAR-I Optimized by Minimizing Margin of Peak Force
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    Chapter 32 Robotic Touch Surface: 3D Haptic Rendering of Virtual Geometry on Touch Surface
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    Chapter 33 SRU: Stepwise Rotation Update of Finite Element Model for Large Deformation
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    Chapter 34 A Conceptual Design of a Smart Knob with Torque Feedback for Mobile Applications
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    Chapter 35 Built-in Capacitive Position Sensing for Multi-user Electrostatic Visuo-haptic Display
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    Chapter 36 Highly Flexible and Transparent Skin-like Tactile Sensor
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    Chapter 37 A Mounting Foot-Type Force-Sensing Device for a Desk with Haptic Sensing Capability
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    Chapter 38 Thumbnail Input for Head-Mounted Display
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    Chapter 39 Fingertip Force Estimation Based on the Deformation of the Fingertip
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    Chapter 40 Exoskeleton Simulator of Impaired Ankle: Simulation of Spasticity and Clonus
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    Chapter 41 A Surgery Simulator Using an Optimized Space and Time Adaptive Deformation Simulation on GPU
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    Chapter 42 Hierarchical Examination of Colliding Points Between Rigid and Deformable Objects
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    Chapter 43 Wearable Robot for Simulating Knee Disorders in the Training of Manual Examination Techniques
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    Chapter 44 Development of the Haptic Device for a Hepatectomy Simulator
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    Chapter 45 Haptic Augmentation of Surgical Operation Using a Passive Hand Exoskeleton
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    Chapter 46 Haptic Virtual Reality Training Environment for Micro-robotic Cell Injection
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    Chapter 47 FeelCraft: User-Crafted Tactile Content
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    Chapter 48 Development of Ball Game Defense Robot Based on Physical Properties and Motion of Human
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    Chapter 49 Development of Handshake Gadget and Exhibition in Niconico Chokaigi
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    Chapter 50 Haptic Snake: Line-Based Physical Mobile Interaction in 3D Space
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    Chapter 51 Panoramic Movie-Rendering Method with Superimposed Computer Graphics for Immersive Walk-Through System
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    Chapter 52 Air Tap: The Sensation of Tapping a Rigid Object in Mid-Air
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    Chapter 53 Haptic-Enabled English Education System
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    Chapter 54 Visual Vibrations to Simulate Taps on Different Materials
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    Chapter 55 Haptic Interface for Shape and Texture Recognition of Remote Objects by Using a Laser Range Finder
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    Chapter 56 Generating Vibrotactile Images on the Human Palms
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    Chapter 57 A Proposal of Model-Based Haptization System for Animal Images
Attention for Chapter 47: FeelCraft: User-Crafted Tactile Content
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Chapter title
FeelCraft: User-Crafted Tactile Content
Chapter number 47
Book title
Haptic Interaction
Published by
Springer Japan, August 2015
DOI 10.1007/978-4-431-55690-9_47
Book ISBNs
978-4-43-155689-3, 978-4-43-155690-9
Authors

Oliver Schneider, Siyan Zhao, Ali Israr

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X Demographics

The data shown below were collected from the profile of 1 X user who shared this research output. Click here to find out more about how the information was compiled.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 16 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
United Kingdom 1 6%
Canada 1 6%
Unknown 14 88%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 5 31%
Researcher 3 19%
Other 2 13%
Lecturer 1 6%
Student > Doctoral Student 1 6%
Other 4 25%
Readers by discipline Count As %
Computer Science 7 44%
Engineering 5 31%
Unspecified 1 6%
Design 1 6%
Unknown 2 13%