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Sustaining TEL: From Innovation to Learning and Practice

Overview of attention for book
Cover of 'Sustaining TEL: From Innovation to Learning and Practice'

Table of Contents

  1. Altmetric Badge
    Book Overview
  2. Altmetric Badge
    Chapter 1 Tackling HCI Challenges of Creating Personalised, Pervasive Learning Ecosystems
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    Chapter 2 Maintaining Continuity of Inquiry Learning Experiences across Contexts: Teacher’s Management Strategies and the Role of Technology
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    Chapter 3 Ultra-Personalization and Decentralization: The Potential of Multi-Agent Systems in Personal and Informal Learning
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    Chapter 4 Learning Spaces as Representational Scaffolds for Learning Conceptual Knowledge of System Behaviour
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    Chapter 5 Investigating Teachers’ Understanding of IMS Learning Design: Yes They Can!
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    Chapter 6 Task Performance vs. Learning Outcomes: A Study of a Tangible User Interface in the Classroom
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    Chapter 7 Content, Social, and Metacognitive Statements: An Empirical Study Comparing Human-Human and Human-Computer Tutorial Dialogue
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    Chapter 8 Authenticity in Learning Game: How It Is Designed and Perceived
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    Chapter 9 Orchestrating Learning Using Adaptive Educational Designs in IMS Learning Design
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    Chapter 10 Management of Assessment Resources in a Federated Repository of Educational Resources
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    Chapter 11 Knowledge Maturing Activities and Practices Fostering Organisational Learning: Results of an Empirical Study
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    Chapter 12 Demands of Modern PLEs and the ROLE Approach
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    Chapter 13 How to Share and Reuse Learning Resources: The ARIADNE Experience
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    Chapter 14 Towards Improved Support for Adaptive Collaboration Scripting in IMS LD
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    Chapter 15 Providing Varying Degrees of Guidance for Work-Integrated Learning
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    Chapter 16 Automatic Detection of Local Reuse
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    Chapter 17 Developing and Validating a Rigorous and Relevant Model of VLE Success: A Learner Perspective
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    Chapter 18 The Design of Teacher Assistance Tools in an Exploratory Learning Environment for Mathematics Generalisation
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    Chapter 19 Representing the Spaces When Planning Learning Flows
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    Chapter 20 Studying the Factors Influencing Automatic User Task Detection on the Computer Desktop
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    Chapter 21 Learning 2.0 Promoting Innovation in Formal Education and Training in Europe
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    Chapter 22 Extended Explicit Semantic Analysis for Calculating Semantic Relatedness of Web Resources
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    Chapter 23 Leveraging Semantic Technologies for Harmonization of Individual and Organizational Learning
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    Chapter 24 Learning from Erroneous Examples: When and How Do Students Benefit from Them?
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    Chapter 25 Enhancing the Learning Process: Qualitative Validation of an Informal Learning Support System Consisting of a Knowledge Discovery and a Social Learning Component
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    Chapter 26 Pattern-Mediated Knowledge Exchange in Non-Governmental Organizations
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    Chapter 27 Modelling a Stakeholder Community via a Social Platform: The Case of TELeurope.eu
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    Chapter 28 Scenario-Based Multi-User Virtual Environments: Productive Failure and the Impact of Structure on Learning
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    Chapter 29 Experimentation and Results for Calibrating Automatic Diagnosis Belief Linked to Problem Solving Modalities: A Case Study in Electricity
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    Chapter 30 Exploring Mediums of Pedagogical Support in an across Contexts Mobile Learning Activity
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    Chapter 31 Overview and Preliminary Results of Using PolyCAFe for Collaboration Analysis and Feedback Generation
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    Chapter 32 A Framework for the Domain-Independent Collection of Attention Metadata
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    Chapter 33 Who Students Interact With? A Social Network Analysis Perspective on the Use of Twitter in Language Learning
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    Chapter 34 Conditions and Effects of Teacher Collaboration within a Blended Professional Development Program for Technology Integration
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    Chapter 35 Enhancing Learning with Off-Task Social Dialogues
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    Chapter 36 Audience Interactivity as Leverage for Effective Learning in Gaming Environments for Dome Theaters
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    Chapter 37 Free-Riding in Collaborative Diagrams Drawing
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    Chapter 38 Affordances of Presentations in Multi-Display Learning Spaces for Supporting Small Group Discussion
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    Chapter 39 Recommending Learning Objects According to a Teachers’ Contex Model
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    Chapter 40 Preferences in Multiple-View Open Learner Models
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    Chapter 41 Supporting Free Collaboration and Process-Based Scripts in PoEML
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    Chapter 42 A Simple E-learning System Based on Classroom Competition
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    Chapter 43 Computerized Evaluation and Diagnosis of Student’s Knowledge Based on Bayesian Networks
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    Chapter 44 An Interoperable ePortfolio Tool for All
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    Chapter 45 Disaster Readiness through Education - Training Soft Skills to Crisis Units by Means of Serious Games in Virtual Environments
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    Chapter 46 Ambient Displays and Game Design Patterns
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    Chapter 47 PWGL, Towards an Open and Intelligent Learning Environment for Higher Music Education
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    Chapter 48 Vicarious Learning from Tutorial Dialogue
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    Chapter 49 Computer-Supported Argumentation Learning: A Survey of Teachers, Researchers, and System Developers
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    Chapter 50 End-User Visual Design of Web-Based Interactive Applications Making Use of Geographical Information: The WINDMash Approach
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    Chapter 51 Supporting Reflection in an Immersive 3D Learning Environment Based on Role-Play
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    Chapter 52 Facilitating Effective Exploratory Interaction: Design and Evaluation of Intelligent Support in MiGen
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    Chapter 53 GVIS: A Facility for Adaptively Mashing Up and Representing Open Learner Models
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    Chapter 54 Introducing a Social Backbone to Support Access to Digital Resources
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    Chapter 55 Towards an Ergonomics of Knowledge Systems: Improving the Design of Technology Enhanced Learning
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    Chapter 56 Using Personal Professional Networks for Learning in Social Work: Need for Insight into the Real-World Context
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    Chapter 57 Deep Learning Design for Sustainable Innovation within Shifting Learning Landscapes
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    Chapter 58 Evaluation of the Software “e3-Portfolio” in the Context of the Study Program “Problem-Solving Competencies”
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    Chapter 59 Components of a Research 2.0 Infrastructure
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    Chapter 60 Exploring the Benefits of Open Standard Initiatives for Supporting Inquiry-Based Science Learning
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    Chapter 61 Monitoring and Analysing Students’ Systematic Behaviour – The SCY Pedagogical Agent Framework
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    Chapter 62 iAPOSDLE – An Approach to Mobile Work-Integrated Learning
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    Chapter 63 A Haptic-Based Framework for Chemistry Education
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    Chapter 64 Intelligent Tutoring with Natural Language Support in the Beetle II System
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    Chapter 65 ScenEdit: An Intention-Oriented Authoring Environnment to Design Learning Scenarios
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    Chapter 66 Skill-Based Scouting of Open Management Content
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    Chapter 67 The Complexity of Integrating Technology Enhanced Learning in Special Math Education – A Case Study
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    Chapter 68 TAO – A Versatile and Open Platform for Technology-Based Assessment
Overall attention for this book and its chapters
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About this Attention Score

  • In the top 25% of all research outputs scored by Altmetric
  • Good Attention Score compared to outputs of the same age (79th percentile)
  • High Attention Score compared to outputs of the same age and source (86th percentile)

Mentioned by

1 blog


6 Dimensions

Readers on

89 Mendeley
You are seeing a free-to-access but limited selection of the activity Altmetric has collected about this research output. Click here to find out more.
Sustaining TEL: From Innovation to Learning and Practice
Published by
ADS, September 2010
DOI 10.1007/978-3-642-16020-2
978-3-64-216019-6, 978-3-64-216020-2

Wolpers, Martin, Kirschner, Paul A., Scheffel, Maren, Lindstaedt, Stefanie, Dimitrova, Vania

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 89 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Belgium 3 3%
Netherlands 2 2%
Spain 2 2%
France 1 1%
Bulgaria 1 1%
Switzerland 1 1%
Austria 1 1%
Sweden 1 1%
Canada 1 1%
Other 5 6%
Unknown 71 80%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 26 29%
Student > Master 15 17%
Researcher 10 11%
Professor > Associate Professor 7 8%
Professor 6 7%
Other 19 21%
Unknown 6 7%
Readers by discipline Count As %
Computer Science 39 44%
Social Sciences 23 26%
Engineering 5 6%
Business, Management and Accounting 3 3%
Psychology 2 2%
Other 9 10%
Unknown 8 9%
Attention Score in Context

Attention Score in Context

This research output has an Altmetric Attention Score of 7. This is our high-level measure of the quality and quantity of online attention that it has received. This Attention Score, as well as the ranking and number of research outputs shown below, was calculated when the research output was last mentioned on 04 October 2010.
All research outputs
of 23,055,429 outputs
Outputs from ADS
of 37,456 outputs
Outputs of similar age
of 96,424 outputs
Outputs of similar age from ADS
of 380 outputs
Altmetric has tracked 23,055,429 research outputs across all sources so far. Compared to these this one has done well and is in the 79th percentile: it's in the top 25% of all research outputs ever tracked by Altmetric.
So far Altmetric has tracked 37,456 research outputs from this source. They receive a mean Attention Score of 4.6. This one has done well, scoring higher than 87% of its peers.
Older research outputs will score higher simply because they've had more time to accumulate mentions. To account for age we can compare this Altmetric Attention Score to the 96,424 tracked outputs that were published within six weeks on either side of this one in any source. This one has done well, scoring higher than 79% of its contemporaries.
We're also able to compare this research output to 380 others from the same source and published within six weeks on either side of this one. This one has done well, scoring higher than 86% of its contemporaries.