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Algorithmic Game Theory

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Cover of 'Algorithmic Game Theory'

Table of Contents

  1. Altmetric Badge
    Book Overview
  2. Altmetric Badge
    Chapter 1 On Revenue Monotonicity in Combinatorial Auctions
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    Chapter 2 Restricted Preference Domains in Social Choice: Two Perspectives
  4. Altmetric Badge
    Chapter 3 The Complexity of Cake Cutting with Unequal Shares
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    Chapter 4 A Near Optimal Mechanism for Energy Aware Scheduling
  6. Altmetric Badge
    Chapter 5 Information Elicitation for Bayesian Auctions
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    Chapter 6 Coreness of Cooperative Games with Truncated Submodular Profit Functions
  8. Altmetric Badge
    Chapter 7 Simple Games Versus Weighted Voting Games
  9. Altmetric Badge
    Chapter 8 Hide and Seek Game with Multiple Resources
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    Chapter 9 An Improved Envy-Free Cake Cutting Protocol for Four Agents
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    Chapter 10 A Truthful Mechanism for Interval Scheduling
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    Chapter 11 On Revenue-Maximizing Mechanisms Assuming Convex Costs
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    Chapter 12 On the Price of Stability of Social Distance Games
  14. Altmetric Badge
    Chapter 13 Schelling Segregation with Strategic Agents
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    Chapter 14 Efficient Rational Proofs with Strong Utility-Gap Guarantees
  16. Altmetric Badge
    Chapter 15 Removal and Threshold Pricing: Truthful Two-Sided Markets with Multi-dimensional Participants
  17. Altmetric Badge
    Chapter 16 A Two-Stage Mechanism for Ordinal Peer Assessment
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    Chapter 17 The Equilibrium Existence of a Robust Routing Game Under Interval Uncertainty
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    Chapter 18 Online Trading as a Secretary Problem
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    Chapter 19 Constrained Swap Dynamics over a Social Network in Distributed Resource Reallocation
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    Chapter 20 A Hashing Power Allocation Game in Cryptocurrencies
  22. Altmetric Badge
    Chapter 21 Resource Based Cooperative Games: Optimization, Fairness and Stability
  23. Altmetric Badge
    Chapter 22 Short Paper: Strategic Contention Resolution in Multiple Channels with Limited Feedback
  24. Altmetric Badge
    Chapter 23 The Communication Burden of Single Transferable Vote, in Practice
  25. Altmetric Badge
    Chapter 24 Mechanism Design for Two-Opposite-Facility Location Games with Penalties on Distance
  26. Altmetric Badge
    Chapter 25 An Optimal Strategy for Static Black-Peg Mastermind with Three Pegs
  27. Altmetric Badge
    Chapter 26 Tight Bounds on the Relative Performances of Pricing Mechanisms in Storable Good Markets
Attention for Chapter 7: Simple Games Versus Weighted Voting Games
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Chapter title
Simple Games Versus Weighted Voting Games
Chapter number 7
Book title
Algorithmic Game Theory
Published in
arXiv, September 2018
DOI 10.1007/978-3-319-99660-8_7
Book ISBNs
978-3-31-999659-2, 978-3-31-999660-8
Authors

Frits Hof, Walter Kern, Sascha Kurz, Daniël Paulusma, Hof, Frits, Kern, Walter, Kurz, Sascha, Paulusma, Daniël

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X Demographics

The data shown below were collected from the profile of 1 X user who shared this research output. Click here to find out more about how the information was compiled.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 2 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 2 100%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 1 50%
Researcher 1 50%
Readers by discipline Count As %
Mathematics 2 100%
Attention Score in Context

Attention Score in Context

This research output has an Altmetric Attention Score of 1. This is our high-level measure of the quality and quantity of online attention that it has received. This Attention Score, as well as the ranking and number of research outputs shown below, was calculated when the research output was last mentioned on 08 May 2018.
All research outputs
#19,519,579
of 24,002,307 outputs
Outputs from arXiv
#589,022
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Outputs of similar age
#264,336
of 340,865 outputs
Outputs of similar age from arXiv
#19,603
of 24,459 outputs
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