Persuasive Technology: Development and Implementation of Personalized Technologies to Change…
Springer International Publishing
Chapter title |
Pokémon WALK: Persuasive Effects of Pokémon GO Game-Design Elements
|
---|---|
Chapter number | 19 |
Book title |
Persuasive Technology: Development and Implementation of Personalized Technologies to Change Attitudes and Behaviors
|
Published by |
Springer, Cham, April 2017
|
DOI | 10.1007/978-3-319-55134-0_19 |
Book ISBNs |
978-3-31-955133-3, 978-3-31-955134-0
|
Authors |
Alexander Meschtscherjakov, Sandra Trösterer, Artur Lupp, Manfred Tscheligi, Meschtscherjakov, Alexander, Trösterer, Sandra, Lupp, Artur, Tscheligi, Manfred |
Country | Count | As % |
---|---|---|
Unknown | 5 | 100% |
Type | Count | As % |
---|---|---|
Members of the public | 3 | 60% |
Science communicators (journalists, bloggers, editors) | 1 | 20% |
Scientists | 1 | 20% |
Country | Count | As % |
---|---|---|
Portugal | 1 | 3% |
Unknown | 28 | 97% |
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 9 | 31% |
Student > Bachelor | 6 | 21% |
Researcher | 3 | 10% |
Student > Doctoral Student | 2 | 7% |
Lecturer | 1 | 3% |
Other | 4 | 14% |
Unknown | 4 | 14% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 14 | 48% |
Design | 2 | 7% |
Environmental Science | 1 | 3% |
Business, Management and Accounting | 1 | 3% |
Economics, Econometrics and Finance | 1 | 3% |
Other | 5 | 17% |
Unknown | 5 | 17% |