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Timeline
Mendeley readers
Chapter title |
Virtual Try-On Using Kinect and HD Camera
|
---|---|
Chapter number | 6 |
Book title |
Motion in Games
|
Published by |
Springer, Berlin, Heidelberg, November 2012
|
DOI | 10.1007/978-3-642-34710-8_6 |
Book ISBNs |
978-3-64-234709-2, 978-3-64-234710-8
|
Authors |
Stevie Giovanni, Yeun Chul Choi, Jay Huang, Eng Tat Khoo, KangKang Yin, Giovanni, Stevie, Choi, Yeun Chul, Huang, Jay, Khoo, Eng Tat, Yin, KangKang |
Mendeley readers
The data shown below were compiled from readership statistics for 49 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 49 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 16 | 33% |
Student > Ph. D. Student | 14 | 29% |
Researcher | 4 | 8% |
Professor > Associate Professor | 3 | 6% |
Student > Postgraduate | 2 | 4% |
Other | 6 | 12% |
Unknown | 4 | 8% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 21 | 43% |
Engineering | 12 | 24% |
Psychology | 3 | 6% |
Business, Management and Accounting | 2 | 4% |
Sports and Recreations | 1 | 2% |
Other | 3 | 6% |
Unknown | 7 | 14% |