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Social Computing, Behavioral-Cultural Modeling and Prediction

Overview of attention for book
Cover of 'Social Computing, Behavioral-Cultural Modeling and Prediction'

Table of Contents

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    Book Overview
  2. Altmetric Badge
    Chapter 1 Using Models to Inform Policy: Insights from Modeling the Complexities of Global Polio Eradication
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    Chapter 2 Toward Culturally Informed Option Awareness for Influence Operations with S-CAT
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    Chapter 3 Optimization-Based Influencing of Village Social Networks in a Counterinsurgency
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    Chapter 4 Identifying Health-Related Topics on Twitter
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    Chapter 5 Application of a Profile Similarity Methodology for Identifying Terrorist Groups That Use or Pursue CBRN Weapons
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    Chapter 6 Cognitive Aspects of Power in a Two-Level Game
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    Chapter 7 Predicting Demonstrations’ Violence Level Using Qualitative Reasoning
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    Chapter 8 Abstraction of an Affective-Cognitive Decision Making Model Based on Simulated Behaviour and Perception Chains
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    Chapter 9 Medicare Auctions: A Case Study of Market Design in Washington, DC
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    Chapter 10 A Longitudinal View of the Relationship Between Social Marginalization and Obesity
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    Chapter 11 Open Source Software Development: Communities’ Impact on Public Good
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    Chapter 12 Social Computing, Behavioral-Cultural Modeling and Prediction
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    Chapter 13 Agent-Based Models of Complex Dynamical Systems of Market Exchange
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    Chapter 14 Computational and Statistical Models: A Comparison for Policy Modeling of Childhood Obesity
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    Chapter 15 Detecting Changes in Opinion Value Distribution for Voter Model
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    Chapter 16 Dynamic Simulation of Community Crime and Crime-Reporting Behavior
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    Chapter 17 Model Docking Using Knowledge-Level Analysis
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    Chapter 18 Using Web-Based Knowledge Extraction Techniques to Support Cultural Modeling
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    Chapter 19 How Corruption Blunts Counternarcotic Policies in Afghanistan: A Multiagent Investigation
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    Chapter 20 Discovering Collaborative Cyber Attack Patterns Using Social Network Analysis
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    Chapter 21 Agents That Negotiate Proficiently with People
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    Chapter 22 Cognitive Modeling for Agent-Based Simulation of Child Maltreatment
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    Chapter 23 Crowdsourcing Quality Control of Online Information: A Quality-Based Cascade Model
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    Chapter 24 Consumer Search, Rationing Rules, and the Consequence for Competition
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    Chapter 25 Pattern Analysis in Social Networks with Dynamic Connections
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    Chapter 26 Formation of Common Investment Networks by Project Establishment between Agents
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    Chapter 27 Constructing Social Networks from Unstructured Group Dialog in Virtual Worlds
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    Chapter 28 Effects of Opposition on the Diffusion of Complex Contagions in Social Networks: An Empirical Study
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    Chapter 29 Promoting Coordination for Disaster Relief – From Crowdsourcing to Coordination
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    Chapter 30 Trust Maximization in Social Networks
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    Chapter 31 Towards a Computational Analysis of Status and Leadership Styles on FDA Panels
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    Chapter 32 Tracking Communities in Dynamic Social Networks
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    Chapter 33 Bayesian Networks for Social Modeling
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    Chapter 34 A Psychological Model for Aggregating Judgments of Magnitude
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    Chapter 35 Speeding Up Network Layout and Centrality Measures for Social Computing Goals
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    Chapter 36 An Agent-Based Simulation for Investigating the Impact of Stereotypes on Task-Oriented Group Formation
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    Chapter 37 An Approach for Dynamic Optimization of Prevention Program Implementation in Stochastic Environments
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    Chapter 38 Ranking Information in Networks
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    Chapter 39 Information Provenance in Social Media
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    Chapter 40 A Cultural Belief Network Simulator
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    Chapter 41 Following the Social Media: Aspect Evolution of Online Discussion
  43. Altmetric Badge
    Chapter 42 Representing Trust in Cognitive Social Simulations
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    Chapter 43 Social Computing, Behavioral-Cultural Modeling and Prediction
  45. Altmetric Badge
    Chapter 44 Toward Predicting Popularity of Social Marketing Messages
  46. Altmetric Badge
    Chapter 45 Simulating the Effect of Peacekeeping Operations 2010–2035
  47. Altmetric Badge
    Chapter 46 Rebellion on Sugarscape: Case Studies for Greed and Grievance Theory of Civil Conflicts Using Agent-Based Models
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    Chapter 47 A Culture-Sensitive Agent in Kirman’s Ant Model
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    Chapter 48 Modeling Link Formation Behaviors in Dynamic Social Networks
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    Chapter 49 Naming on a Directed Graph
  51. Altmetric Badge
    Chapter 50 Synthesis and Refinement of Detailed Subnetworks in a Social Contact Network for Epidemic Simulations
  52. Altmetric Badge
    Chapter 51 Technosocial Predictive Analytics for Illicit Nuclear Trafficking
Attention for Chapter 4: Identifying Health-Related Topics on Twitter
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About this Attention Score

  • Average Attention Score compared to outputs of the same age and source

Mentioned by

twitter
1 X user

Citations

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22 Dimensions

Readers on

mendeley
91 Mendeley
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Chapter title
Identifying Health-Related Topics on Twitter
Chapter number 4
Book title
Social Computing, Behavioral-Cultural Modeling and Prediction
Published in
Lecture notes in computer science, January 2011
DOI 10.1007/978-3-642-19656-0_4
Book ISBNs
978-3-64-219655-3, 978-3-64-219656-0
Authors

Kyle W. Prier, Matthew S. Smith, Christophe Giraud-Carrier, Carl L. Hanson

X Demographics

X Demographics

The data shown below were collected from the profile of 1 X user who shared this research output. Click here to find out more about how the information was compiled.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 91 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
United Kingdom 1 1%
United States 1 1%
Portugal 1 1%
Canada 1 1%
Unknown 87 96%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 30 33%
Researcher 17 19%
Student > Master 9 10%
Other 4 4%
Student > Postgraduate 4 4%
Other 16 18%
Unknown 11 12%
Readers by discipline Count As %
Computer Science 41 45%
Social Sciences 14 15%
Psychology 5 5%
Business, Management and Accounting 4 4%
Engineering 2 2%
Other 8 9%
Unknown 17 19%
Attention Score in Context

Attention Score in Context

This research output has an Altmetric Attention Score of 1. This is our high-level measure of the quality and quantity of online attention that it has received. This Attention Score, as well as the ranking and number of research outputs shown below, was calculated when the research output was last mentioned on 23 September 2011.
All research outputs
#15,234,609
of 22,651,245 outputs
Outputs from Lecture notes in computer science
#4,644
of 8,122 outputs
Outputs of similar age
#140,016
of 180,239 outputs
Outputs of similar age from Lecture notes in computer science
#149
of 318 outputs
Altmetric has tracked 22,651,245 research outputs across all sources so far. This one is in the 22nd percentile – i.e., 22% of other outputs scored the same or lower than it.
So far Altmetric has tracked 8,122 research outputs from this source. They receive a mean Attention Score of 5.0. This one is in the 27th percentile – i.e., 27% of its peers scored the same or lower than it.
Older research outputs will score higher simply because they've had more time to accumulate mentions. To account for age we can compare this Altmetric Attention Score to the 180,239 tracked outputs that were published within six weeks on either side of this one in any source. This one is in the 12th percentile – i.e., 12% of its contemporaries scored the same or lower than it.
We're also able to compare this research output to 318 others from the same source and published within six weeks on either side of this one. This one is in the 30th percentile – i.e., 30% of its contemporaries scored the same or lower than it.