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X Demographics
Mendeley readers
Chapter title |
How to Avoid the Dark Side of Gamification: Ten Business Scenarios and Their Unintended Consequences
|
---|---|
Chapter number | 28 |
Book title |
Gamification in Education and Business
|
Published by |
Springer International Publishing, October 2014
|
DOI | 10.1007/978-3-319-10208-5_28 |
Book ISBNs |
978-3-31-910207-8, 978-3-31-910208-5
|
Authors |
Rachel C Callan, Kristina N Bauer, Richard N Landers, Rachel C. Callan, Kristina N. Bauer, Richard N. Landers |
Editors |
Torsten Reiners, Lincoln C. Wood |
X Demographics
The data shown below were collected from the profile of 1 X user who shared this research output. Click here to find out more about how the information was compiled.
Geographical breakdown
Country | Count | As % |
---|---|---|
United States | 1 | 100% |
Demographic breakdown
Type | Count | As % |
---|---|---|
Scientists | 1 | 100% |
Mendeley readers
The data shown below were compiled from readership statistics for 156 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Brazil | 3 | 2% |
Spain | 2 | 1% |
United States | 1 | <1% |
Finland | 1 | <1% |
Unknown | 149 | 96% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 32 | 21% |
Student > Ph. D. Student | 23 | 15% |
Student > Bachelor | 23 | 15% |
Lecturer | 8 | 5% |
Student > Doctoral Student | 7 | 4% |
Other | 26 | 17% |
Unknown | 37 | 24% |
Readers by discipline | Count | As % |
---|---|---|
Psychology | 26 | 17% |
Computer Science | 23 | 15% |
Business, Management and Accounting | 17 | 11% |
Social Sciences | 13 | 8% |
Engineering | 8 | 5% |
Other | 18 | 12% |
Unknown | 51 | 33% |