↓ Skip to main content

Intelligent Technologies for Interactive Entertainment

Overview of attention for book
Cover of 'Intelligent Technologies for Interactive Entertainment'

Table of Contents

  1. Altmetric Badge
    Book Overview
  2. Altmetric Badge
    Chapter 1 Personalized Summarization of Broadcasted Soccer Videos with Adaptive Fast-Forwarding
  3. Altmetric Badge
    Chapter 2 Real-Time GPU-Based Motion Detection and Tracking Using Full HD Videos
  4. Altmetric Badge
    Chapter 3 Feeling Something without Knowing Why: Measuring Emotions toward Archetypal Content
  5. Altmetric Badge
    Chapter 4 Web and TV Seamlessly Interlinked: LinkedTV
  6. Altmetric Badge
    Chapter 5 VideoHypE: An Editor Tool for Supervised Automatic Video Hyperlinking
  7. Altmetric Badge
    Chapter 6 Interactive TV Potpourris: An Overview of Designing Multi-screen TV Installations for Home Entertainment
  8. Altmetric Badge
    Chapter 7 3D Head Pose Estimation for TV Setups
  9. Altmetric Badge
    Chapter 8 Visualizing Rembrandt
  10. Altmetric Badge
    Chapter 9 Stylistic Walk Synthesis Based on Fourier Decomposition
  11. Altmetric Badge
    Chapter 10 Automatically Mapping Human Skeletons onto Virtual Character Armatures
  12. Altmetric Badge
    Chapter 11 KinectBalls: An Interactive Tool for Ball Throwing Games
  13. Altmetric Badge
    Chapter 12 Medianeum: Gesture-Based Ergonomic Interaction
  14. Altmetric Badge
    Chapter 13 About Experience and Emergence - A Framework for Decentralized Interactive Play Environments
  15. Altmetric Badge
    Chapter 14 MashtaCycle : On-Stage Improvised Audio Collage by Content-Based Similarity and Gesture Recognition
  16. Altmetric Badge
    Chapter 15 DanSync: A Platform to Study Entrainment and Joint-Action during Spontaneous Dance in the Context of a Social Music Game
  17. Altmetric Badge
    Chapter 16 Graphical Spatialization Program with Real Time Interactions (GASPR)
  18. Altmetric Badge
    Chapter 17 Accuracy Study of a Real-Time Hybrid Sound Source Localization Algorithm
  19. Altmetric Badge
    Chapter 18 Image Surround: Automatic Projector Calibration for Indoor Adaptive Projection
  20. Altmetric Badge
    Chapter 19 EGT: Enriched Guitar Transcription
  21. Altmetric Badge
    Chapter 20 Performative Voice Synthesis for Edutainment in Acoustic Phonetics and Singing: A Case Study Using the “Cantor Digitalis”
  22. Altmetric Badge
    Chapter 21 MAGEFACE: Performative Conversion of Facial Characteristics into Speech Synthesis Parameters
  23. Altmetric Badge
    Chapter 22 Multimodal Analysis of Laughter for an Interactive System
  24. Altmetric Badge
    Chapter 23 @ scapa : A New Media Art Installation in the Context of Physical Computing and AHRI Design
Attention for Chapter 20: Performative Voice Synthesis for Edutainment in Acoustic Phonetics and Singing: A Case Study Using the “Cantor Digitalis”
Altmetric Badge

Mentioned by

twitter
1 X user

Citations

dimensions_citation
1 Dimensions

Readers on

mendeley
7 Mendeley
You are seeing a free-to-access but limited selection of the activity Altmetric has collected about this research output. Click here to find out more.
Chapter title
Performative Voice Synthesis for Edutainment in Acoustic Phonetics and Singing: A Case Study Using the “Cantor Digitalis”
Chapter number 20
Book title
Intelligent Technologies for Interactive Entertainment
Published in
Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, July 2013
DOI 10.1007/978-3-319-03892-6_20
Book ISBNs
978-3-31-903891-9, 978-3-31-903892-6
Authors

Lionel Feugère, Christophe d’Alessandro, Boris Doval, Feugère, Lionel, d'Alessandro, Christophe, Doval, Boris, d’Alessandro, Christophe

X Demographics

X Demographics

The data shown below were collected from the profile of 1 X user who shared this research output. Click here to find out more about how the information was compiled.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 7 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
France 1 14%
Unknown 6 86%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 3 43%
Researcher 2 29%
Student > Bachelor 1 14%
Unknown 1 14%
Readers by discipline Count As %
Arts and Humanities 2 29%
Linguistics 1 14%
Social Sciences 1 14%
Engineering 1 14%
Unknown 2 29%
Attention Score in Context

Attention Score in Context

This research output has an Altmetric Attention Score of 1. This is our high-level measure of the quality and quantity of online attention that it has received. This Attention Score, as well as the ranking and number of research outputs shown below, was calculated when the research output was last mentioned on 10 July 2019.
All research outputs
#23,324,704
of 25,992,468 outputs
Outputs from Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
#1
of 1 outputs
Outputs of similar age
#184,477
of 207,337 outputs
Outputs of similar age from Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
#1
of 1 outputs
Altmetric has tracked 25,992,468 research outputs across all sources so far. This one is in the 1st percentile – i.e., 1% of other outputs scored the same or lower than it.
So far Altmetric has tracked 1 research outputs from this source. They receive a mean Attention Score of 0.2. This one scored the same or higher as 0 of them.
Older research outputs will score higher simply because they've had more time to accumulate mentions. To account for age we can compare this Altmetric Attention Score to the 207,337 tracked outputs that were published within six weeks on either side of this one in any source. This one is in the 1st percentile – i.e., 1% of its contemporaries scored the same or lower than it.
We're also able to compare this research output to 1 others from the same source and published within six weeks on either side of this one. This one has scored higher than all of them