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Human-Computer Interaction, Tourism and Cultural Heritage

Overview of attention for book
Cover of 'Human-Computer Interaction, Tourism and Cultural Heritage'

Table of Contents

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    Book Overview
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    Chapter 1 Re-thinking Reading in the Context of a New Wave of Electronic Reading Devices
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    Chapter 2 Electronic Commerce “in the dark”
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    Chapter 3 The Leap of a Provincial SME into the Global Market Using E-commerce: The Success of Adequate Planning
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    Chapter 4 Improving User Experience by Taking Advance of Semantic Information of Microformats on Municipal Websites
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    Chapter 5 Human-Computer Interaction, Tourism and Cultural Heritage
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    Chapter 6 Strategies for a Creative Future with Computer Science, Quality Design and Communicability
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    Chapter 7 A Trip to Rome: Physical Replicas of Historical Objects Created in a Fully Automated Way from Photos
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    Chapter 8 Advances in Human-Computer Interaction: Graphics and Animation Components for Interface Design
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    Chapter 9 Information Design in Natural Surroundings
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    Chapter 10 Usability, Communicability and Cultural Tourism in Interactive Systems: Trends, Economic Effects and Social Impact
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    Chapter 11 Sharing e-Learning Experiences: A Personalised Approach
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    Chapter 12 Building Didactic Applications for the Teaching of Practical Content in a Virtual Campus
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    Chapter 13 Copyright for Interactive Systems: Stratagems for Tourism and Cultural Heritage Promotion
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    Chapter 14 Content Management System for Developing a Virtual Platform for Association of Women’s Aid with Lack of Resources
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    Chapter 15 Usable Interface Design for Everyone
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    Chapter 16 SIeSTA: From Concept Board to Concept Desktop
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    Chapter 17 Web 1.0 to Web 3.0 Evolution: Reviewing the Impacts on Tourism Development and Opportunities
Attention for Chapter 8: Advances in Human-Computer Interaction: Graphics and Animation Components for Interface Design
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Mentioned by

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1 X user

Citations

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7 Dimensions

Readers on

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15 Mendeley
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Chapter title
Advances in Human-Computer Interaction: Graphics and Animation Components for Interface Design
Chapter number 8
Book title
Human-Computer Interaction, Tourism and Cultural Heritage
Published in
ADS, September 2010
DOI 10.1007/978-3-642-18348-5_8
Book ISBNs
978-3-64-218347-8, 978-3-64-218348-5
Authors

Francisco V. Cipolla Ficarra, Emma Nicol, Miguel Cipolla-Ficarra, Lucy Richardson, Cipolla Ficarra, Francisco V., Nicol, Emma, Cipolla-Ficarra, Miguel, Richardson, Lucy

X Demographics

X Demographics

The data shown below were collected from the profile of 1 X user who shared this research output. Click here to find out more about how the information was compiled.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 15 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Brazil 1 7%
Unknown 14 93%

Demographic breakdown

Readers by professional status Count As %
Student > Bachelor 5 33%
Student > Ph. D. Student 3 20%
Student > Doctoral Student 2 13%
Student > Master 2 13%
Professor 1 7%
Other 1 7%
Unknown 1 7%
Readers by discipline Count As %
Computer Science 7 47%
Design 4 27%
Engineering 1 7%
Social Sciences 1 7%
Unknown 2 13%
Attention Score in Context

Attention Score in Context

This research output has an Altmetric Attention Score of 1. This is our high-level measure of the quality and quantity of online attention that it has received. This Attention Score, as well as the ranking and number of research outputs shown below, was calculated when the research output was last mentioned on 16 May 2022.
All research outputs
#20,480,611
of 23,041,514 outputs
Outputs from ADS
#34,087
of 37,451 outputs
Outputs of similar age
#91,096
of 95,946 outputs
Outputs of similar age from ADS
#359
of 377 outputs
Altmetric has tracked 23,041,514 research outputs across all sources so far. This one is in the 1st percentile – i.e., 1% of other outputs scored the same or lower than it.
So far Altmetric has tracked 37,451 research outputs from this source. They receive a mean Attention Score of 4.6. This one is in the 1st percentile – i.e., 1% of its peers scored the same or lower than it.
Older research outputs will score higher simply because they've had more time to accumulate mentions. To account for age we can compare this Altmetric Attention Score to the 95,946 tracked outputs that were published within six weeks on either side of this one in any source. This one is in the 1st percentile – i.e., 1% of its contemporaries scored the same or lower than it.
We're also able to compare this research output to 377 others from the same source and published within six weeks on either side of this one. This one is in the 1st percentile – i.e., 1% of its contemporaries scored the same or lower than it.