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Mendeley readers
Chapter title |
Identifying Game Elements Suitable for MOOCs
|
---|---|
Chapter number | 26 |
Book title |
Data Driven Approaches in Digital Education
|
Published by |
Springer, Cham, September 2017
|
DOI | 10.1007/978-3-319-66610-5_26 |
Book ISBNs |
978-3-31-966609-9, 978-3-31-966610-5
|
Authors |
Alessandra Antonaci, Roland Klemke, Christian M. Stracke, Marcus Specht, Antonaci, Alessandra, Klemke, Roland, Stracke, Christian M., Specht, Marcus |
Mendeley readers
The data shown below were compiled from readership statistics for 64 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 64 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 13 | 20% |
Student > Master | 10 | 16% |
Student > Bachelor | 4 | 6% |
Researcher | 4 | 6% |
Professor > Associate Professor | 3 | 5% |
Other | 9 | 14% |
Unknown | 21 | 33% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 16 | 25% |
Engineering | 5 | 8% |
Business, Management and Accounting | 4 | 6% |
Arts and Humanities | 4 | 6% |
Social Sciences | 4 | 6% |
Other | 6 | 9% |
Unknown | 25 | 39% |