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X Demographics
Mendeley readers
Chapter title |
Motion Controllers, Sound, and Music in Video Games: State of the Art and Research Perspectives
|
---|---|
Chapter number | 8 |
Book title |
Emotion in Video Game Soundtracking
|
Published by |
Springer, Cham, January 2018
|
DOI | 10.1007/978-3-319-72272-6_8 |
Book ISBNs |
978-3-31-972271-9, 978-3-31-972272-6
|
Authors |
Federico Visi, Frithjof Faasch |
X Demographics
The data shown below were collected from the profiles of 2 X users who shared this research output. Click here to find out more about how the information was compiled.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 2 | 100% |
Demographic breakdown
Type | Count | As % |
---|---|---|
Members of the public | 2 | 100% |
Mendeley readers
The data shown below were compiled from readership statistics for 11 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 11 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Bachelor | 3 | 27% |
Student > Master | 2 | 18% |
Other | 1 | 9% |
Researcher | 1 | 9% |
Student > Postgraduate | 1 | 9% |
Other | 0 | 0% |
Unknown | 3 | 27% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 4 | 36% |
Arts and Humanities | 2 | 18% |
Psychology | 1 | 9% |
Engineering | 1 | 9% |
Unknown | 3 | 27% |