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Extreme Programming and Agile Processes in Software Engineering

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Cover of 'Extreme Programming and Agile Processes in Software Engineering'

Table of Contents

  1. Altmetric Badge
    Book Overview
  2. Altmetric Badge
    Chapter 1 The Video Store Revisited Yet Again: Adventures in GUI Acceptance Testing
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    Chapter 2 Test Driving Custom $\mathcal{F}it$ Fixtures
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    Chapter 3 Putting a Motor on the Canoo WebTest Acceptance Testing Framework
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    Chapter 4 Generative Acceptance Testing for Difficult-to-Test Software
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    Chapter 5 Moomba – A Collaborative Environment for Supporting Distributed Extreme Programming in Global Software Development
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    Chapter 6 When XP Met Outsourcing
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    Chapter 7 Distributed Product Development Using Extreme Programming
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    Chapter 8 Scaling Continuous Integration
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    Chapter 9 Efficient Markets, Efficient Projects, and Predicting the Future
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    Chapter 10 Agile Principles and Open Source Software Development: A Theoretical and Empirical Discussion
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    Chapter 11 XP Lite Considered Harmful?
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    Chapter 12 Agile Specification-Driven Development
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    Chapter 13 Towards a Proper Integration of Large Refactorings in Agile Software Development
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    Chapter 14 An Agile Approach to a Legacy System
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    Chapter 15 Cynical Reengineering
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    Chapter 16 The Characteristics of XP Teams
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    Chapter 17 The Oregon Software Development Process
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    Chapter 18 Roles in Agile Software Development Teams
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    Chapter 19 Empirical Analysis on the Satisfaction of IT Employees Comparing XP Practices with Other Software Development Methodologies
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    Chapter 20 Agile Processes Enhancing User Participation for Small Providers of Off-the-Shelf Software
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    Chapter 21 Self-Adaptability of Agile Software Processes: A Case Study on Post-iteration Workshops
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    Chapter 22 Enterprise Continuous Integration Using Binary Dependencies
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    Chapter 23 Agile Project Controlling
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    Chapter 24 Leading Fearless Change—Introducing Agile Approaches and Other New Ideas into Your Organization
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    Chapter 25 Automated Generation of Unit Tests for Refactoring
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    Chapter 26 XP: Help or Hindrance to Knowledge Management?
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    Chapter 27 Test Driven Development and Software Process Improvement in China
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    Chapter 28 Project Management and Agile Methodologies: A Survey
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    Chapter 29 Evaluating the Extreme Programming System – An Empirical Study
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    Chapter 30 A Comparison of Software Development Process Experiences
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    Chapter 31 Abstract Test Aspect: Testing with AOP
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    Chapter 32 XMI for XP Process Data Interchange
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    Chapter 33 Analyzing Pair-Programmer’s Satisfaction with the Method, the Result, and the Partner
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    Chapter 34 Literate Programming to Enhance Agile Methods
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    Chapter 35 Mockrunner – Unit Testing of J2EE Applications –
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    Chapter 36 Application of Lean and Agile Principles to Workflow Management
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    Chapter 37 Assistance for Supporting XP Test Practices in a Distributed CSCW Environment
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    Chapter 38 Requirements of an ISO Compliant XP Tool
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    Chapter 39 Going Interactive: Combining Ad-Hoc and Regression Testing
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    Chapter 40 Complete Test Generation for Extreme Programming
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    Chapter 41 Story Management
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    Chapter 42 Conditional Test for JavaBeans Components
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    Chapter 43 Agile Methods in Software Engineering Education
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    Chapter 44 Extreme Programming in Curriculum: Experiences from Academia and Industry
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    Chapter 45 Human Aspects of Software Engineering: The Case of Extreme Programming
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    Chapter 46 Extreme Programming in a University Project
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    Chapter 47 Agile Methods: The Gap between Theory and Practice
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    Chapter 48 Correlating Unit Tests and Methods under Test
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    Chapter 49 Exploring the XP Customer Role – Part II
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    Chapter 50 A Selection Framework for Agile Methodologies
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    Chapter 51 Refactor Our Writings
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    Chapter 52 Be Empowered (That’s an Order !) “Experience the Dynamics and the Paradoxes of Self-Organizing Teams”
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    Chapter 53 How to Maintain and Promote Healthy Agile Culture
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    Chapter 54 Customer Collaboration
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    Chapter 55 Assessing Agility
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    Chapter 56 Designing the Ultimate Acceptance Testing Framework
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    Chapter 57 The XP Customer Role
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    Chapter 58 Fishbowl: XP Tools
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    Chapter 59 The XP Game
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    Chapter 60 XP and Organizational Change: Lessons from the Field
Attention for Chapter 8: Scaling Continuous Integration
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Chapter title
Scaling Continuous Integration
Chapter number 8
Book title
Extreme Programming and Agile Processes in Software Engineering
Published by
Springer, Berlin, Heidelberg, June 2004
DOI 10.1007/978-3-540-24853-8_8
Book ISBNs
978-3-54-022137-1, 978-3-54-024853-8
Authors

R. Owen Rogers, Rogers, R. Owen

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 36 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Norway 2 6%
Germany 1 3%
Unknown 33 92%

Demographic breakdown

Readers by professional status Count As %
Student > Master 9 25%
Student > Bachelor 7 19%
Student > Ph. D. Student 5 14%
Researcher 3 8%
Lecturer 2 6%
Other 5 14%
Unknown 5 14%
Readers by discipline Count As %
Computer Science 25 69%
Business, Management and Accounting 1 3%
Materials Science 1 3%
Engineering 1 3%
Unknown 8 22%