↓ Skip to main content

Mobile Computing, Applications, and Services

Overview of attention for book
Cover of 'Mobile Computing, Applications, and Services'

Table of Contents

  1. Altmetric Badge
    Book Overview
  2. Altmetric Badge
    Chapter 1 Lowering the Barrier for Crowdsensing Application Development
  3. Altmetric Badge
    Chapter 2 Towards User Interface Components for Dashboard Applications on Smartphones
  4. Altmetric Badge
    Chapter 3 User-Centric Quality of Experience Measurement
  5. Altmetric Badge
    Chapter 4 Online Reviews as First Class Artifacts in Mobile App Development
  6. Altmetric Badge
    Chapter 5 SaSYS: A Swipe Gesture-Based System for Exploring Urban Environments for the Visually Impaired
  7. Altmetric Badge
    Chapter 6 Smartphone Interactions Change for Different Intimacy Contexts
  8. Altmetric Badge
    Chapter 7 Geometric Layout Analysis in a Wearable Reading Device for the Blind and Visually Impaired
  9. Altmetric Badge
    Chapter 8 Ring GINA: A Wearable Computer Interaction Device
  10. Altmetric Badge
    Chapter 9 Intelligent Energy-Efficient Triggering of Geolocation Fix Acquisitions Based on Transitions between Activity Recognition States
  11. Altmetric Badge
    Chapter 10 Fine-Grained Activity Recognition of Pedestrians Travelling by Subway
  12. Altmetric Badge
    Chapter 11 Reconciling Cloud and Mobile Computing Using Activity-Based Predictive Caching
  13. Altmetric Badge
    Chapter 12 Towards Smartphone-Based Assessment of Burnout
  14. Altmetric Badge
    Chapter 13 An Improvement of NFC-SEC with Signed Exchanges for an e-Prescription-Based Application
  15. Altmetric Badge
    Chapter 14 KeySens: Passive User Authentication through Micro-behavior Modeling of Soft Keyboard Interaction
  16. Altmetric Badge
    Chapter 15 A Study of Graphical Password for Mobile Devices
  17. Altmetric Badge
    Chapter 16 A Cloudlet-Based Proximal Discovery Service for Machine-to-Machine Applications
  18. Altmetric Badge
    Chapter 17 LOX Framework: Designing Human Computation Games to Update Street Views
  19. Altmetric Badge
    Chapter 18 Chill-Out: Relaxation Training through Respiratory Biofeedback in a Mobile Casual Game
  20. Altmetric Badge
    Chapter 19 Using Low-Power Sensors to Enhance Interaction on Wristwatches and Bracelets
  21. Altmetric Badge
    Chapter 20 Towards Unsupervised Remote Therapy for Individuals with Aphasia
  22. Altmetric Badge
    Chapter 21 Empowering Mobile Users: Create Your Own Mobile Application for Data Collection in the Cloud
  23. Altmetric Badge
    Chapter 22 Design and Evaluation of a Medication Application for People with Parkinson’s Disease
  24. Altmetric Badge
    Chapter 23 A Mobile Environmental Air Quality Information System as a Support for m-Health
  25. Altmetric Badge
    Chapter 24 A Privacy-Preserving Contactless Transport Service for NFC Smartphones
  26. Altmetric Badge
    Chapter 25 iOS Application for Guiding Visually Impaired People at the University of Alicante
  27. Altmetric Badge
    Chapter 26 Phone Call Translator System in Real-Time
  28. Altmetric Badge
    Chapter 27 An Approach for Using Mobile Devices in Industrial Safety-Critical Embedded Systems
  29. Altmetric Badge
    Chapter 28 Debugging and Rapid Prototyping of NFC Secure Element Applications
  30. Altmetric Badge
    Chapter 29 Enhancing the Restaurant Dining Experience with an NFC-Enabled Mobile User Interface
  31. Altmetric Badge
    Chapter 30 Securing NFC Mobile Services with Cloud of Secure Elements (CoSE)
Attention for Chapter 21: Empowering Mobile Users: Create Your Own Mobile Application for Data Collection in the Cloud
Altmetric Badge

Mentioned by

patent
3 patents

Citations

dimensions_citation
3 Dimensions

Readers on

mendeley
11 Mendeley