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Internet and Network Economics

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Cover of 'Internet and Network Economics'

Table of Contents

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    Book Overview
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    Chapter 1 A Game-Theoretic Analysis of a Competitive Diffusion Process over Social Networks
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    Chapter 2 Agent Failures in Totally Balanced Games and Convex Games
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    Chapter 3 An Economic Analysis of User-Privacy Options in Ad-Supported Services
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    Chapter 4 Auctions with Heterogeneous Items and Budget Limits
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    Chapter 5 Bayesian Mechanism Design with Efficiency, Privacy, and Approximate Truthfulness
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    Chapter 6 Bounded-Distance Network Creation Games
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    Chapter 7 Budget Optimization for Online Campaigns with Positive Carryover Effects
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    Chapter 8 Choosing Products in Social Networks
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    Chapter 9 Efficiently Learning from Revealed Preference
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    Chapter 10 Funding Games: The Truth but Not the Whole Truth
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    Chapter 11 Greedy Selfish Network Creation
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    Chapter 12 Internet and Network Economics
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    Chapter 13 Incentive Compatible Two Player Cake Cutting
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    Chapter 14 LP-Based Covering Games with Low Price of Anarchy
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    Chapter 15 Mechanism Design for a Risk Averse Seller
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    Chapter 16 Mechanism Design for Time Critical and Cost Critical Task Execution via Crowdsourcing
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    Chapter 17 Non-redistributive Second Welfare Theorems
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    Chapter 18 On Budget-Balanced Group-Strategyproof Cost-Sharing Mechanisms
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    Chapter 19 On Coalitions and Stable Winners in Plurality
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    Chapter 20 On the Efficiency of Influence-and-Exploit Strategies for Revenue Maximization under Positive Externalities
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    Chapter 21 On the Efficiency of the Simplest Pricing Mechanisms in Two-Sided Markets
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    Chapter 22 Optimal Pricing Is Hard
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    Chapter 23 Privacy Auctions for Recommender Systems
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    Chapter 24 Redistribution of VCG Payments in Public Project Problems
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    Chapter 25 Simultaneous Single-Item Auctions
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    Chapter 26 Smooth Inequalities and Equilibrium Inefficiency in Scheduling Games
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    Chapter 27 Social Context in Potential Games
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    Chapter 28 Take It or Leave It: Running a Survey When Privacy Comes at a Cost
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    Chapter 29 The Max-Distance Network Creation Game on General Host Graphs
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    Chapter 30 The Power of Local Information in Social Networks
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    Chapter 31 The Price of Anarchy for Selfish Ring Routing Is Two
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    Chapter 32 Triadic Consensus
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    Chapter 33 Truthful Mechanism Design for Multidimensional Covering Problems
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    Chapter 34 What I Tell You Three Times Is True: Bootstrap Percolation in Small Worlds
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    Chapter 35 Ad Allocation for Browse Sessions
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    Chapter 36 Internet and Network Economics
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    Chapter 37 Convergence Analysis for Weighted Joint Strategy Fictitious Play in Generalized Second Price Auction
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    Chapter 38 Convergence of Best-Response Dynamics in Games with Conflicting Congestion Effects
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    Chapter 39 Forming Networks of Strategic Agents with Desired Topologies
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    Chapter 40 Homophily in Online Social Networks
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    Chapter 41 Limited Supply Online Auctions for Revenue Maximization
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    Chapter 42 Lower Bounds on Revenue of Approximately Optimal Auctions
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    Chapter 43 On Fixed-Price Marketing for Goods with Positive Network Externalities
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    Chapter 44 The Competitive Facility Location Problem in a Duopoly: Connections to the 1-Median Problem
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    Chapter 45 The Ring Design Game with Fair Cost Allocation
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    Chapter 46 Tight Lower Bounds on Envy-Free Makespan Approximation
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    Chapter 47 Biased Assimilation, Homophily, and the Dynamics of Polarization
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    Chapter 48 Generalized Weighted Model Counting: An Efficient Monte-Carlo meta-algorithm (Working Paper)
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    Chapter 49 The AND-OR Game: Equilibrium Characterization
Attention for Chapter 45: The Ring Design Game with Fair Cost Allocation
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Chapter title
The Ring Design Game with Fair Cost Allocation
Chapter number 45
Book title
Internet and Network Economics
Published by
Springer, Berlin, Heidelberg, December 2012
DOI 10.1007/978-3-642-35311-6_45
Book ISBNs
978-3-64-235310-9, 978-3-64-235311-6
Authors

Angelo Fanelli, Dariusz Leniowski, Gianpiero Monaco, Piotr Sankowski

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 3 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 3 100%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 1 33%
Researcher 1 33%
Unknown 1 33%
Readers by discipline Count As %
Computer Science 1 33%
Unknown 2 67%