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Mendeley readers
Chapter title |
Game Based Learning for Teaching Electrical and Electronic Engineering
|
---|---|
Chapter number | 94 |
Book title |
Advances in Computer Science and its Applications
|
Published by |
Springer, Berlin, Heidelberg, January 2014
|
DOI | 10.1007/978-3-642-41674-3_94 |
Book ISBNs |
978-3-64-241673-6, 978-3-64-241674-3
|
Authors |
Michael Callaghan, Mark Cullen |
Mendeley readers
The data shown below were compiled from readership statistics for 18 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Portugal | 1 | 6% |
Unknown | 17 | 94% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 3 | 17% |
Professor > Associate Professor | 2 | 11% |
Student > Bachelor | 2 | 11% |
Researcher | 1 | 6% |
Unknown | 10 | 56% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 3 | 17% |
Engineering | 2 | 11% |
Social Sciences | 1 | 6% |
Psychology | 1 | 6% |
Unknown | 11 | 61% |